
Originally Posted by
Karbuncle
I'll add my views on campaign
Point1: Skill ups.
It's been brought up. It needs to be again. Allow Skill ups in Campaign battles. I Don't understand what is so broken about being able to skill up your weaponry in campaign. Oh? You don't lose exp on death? Who cares. There is no logical reason for not being able to skill up in Campaign. It does not make sense. Please Allow it. A lot of Systems in this game are dead-in-the-water thanks to small, stupid things like this being restricted.
Point2: Union Spoils
Remove the "Choose your own union" Crap. Make it to where you're placed in a Union at the end based on your performance. Make it relative to the highest exp earned player. Top 5 Exp = Adder, next 5 = Bison, and so on, With Adder giving the best rewards, Bison giving second, etc. Adder/Bison being the only two who can see 100 currency. This removes the "I made 300 exp by leeching, Let me lot your stuff" that people complain about. Not rewards would be distributed based on Participation. This isn't a big problem, but it would solve a lot of Complaints.
Point3: Experience Points.
Experience Point yield in Campaign needs to be upped a bit. It doesn't need massive over-hauls to be on-par with Abyssea. Something like what you did with Out-side Exp. Simply Double Exp values/Limits for Campaign. This would solve that problem.
Point4: Fortifications
Fortification Nerf was because it apparently gave too much exp for players. This point is now stupid. Players can go from 30~90 in a day. Remove the Fort Nerf and allow us to Exp on Forts same as Campaign Enemies. we're still doing the War effort a great service by weakening the enemies, We deserve the same rewards.
Point5: Enemies in general
Increase the HP of Enemies, Not their Attack/Acc/Def/Strength/etc, Just their HP. More HP = More killing = More Exp in the end. this Simple feat will elongate the duration of battles. Increase Allied Forces HP by the same amount, Otherwise it becomes a one-sided Rape Fest. Also look into some Campaign Bosses abilities. Some of them are just insanely Broken. the Rock-crusher guy with his ultra-Petrify Peistes comes to mind. Any monster that has pets that immediately get resummoned, mobs with Endoom.
Point6. Duration of Battles
A While back a Maximum Duration was imposed because some areas (hint: Eldieme/Garlaige/CN) Would go on nearly forever, 4/5/6 hours, Why? I Won't go into detail. But anyway, A Maximum duration of 1 hour was imposed to Campaign Battles, I think this should be doubled. If enemies are present, the duration should be lengthened. This increases the "Room for error" when things like "I just zoned in! lets get Tags!...........BATTLE OVER". It'll still happen. But not as much.
Point7: Outside Influences
As brought up previously. Enemies outside of the Campaign Enemies, While in Campaign Battle, Should not influence you. Simply give us "Battlefield" Status like with Augmented-Fight NMs, or Ballista. Where Enemies outside of Campaign Battles will not Aggro us. However, Due to the nature of that some new players could run through a zone with tags and be aggro free. Impose a "Distance" limit on Campaign Tags with this. This solves Two Problems
*One: Players Will no longer be able to drag 1 Enemy half way across the zone and Solo it for 30 minutes. While I've never had a problem with this since I'm smart enough to know that Campaign battles have a kind of "Time exp" thing. Longer Battles = more exp. Some people tend to complain cause they want to get their Precious Yew Logs from their battle and move on to losing lots on their Next batch of Yew Logs.
*Two: Players No longer get Face-Raped by Outside Influences.
Point8: Campaign Spoils
Can we please Impose some sort of "minimum not crap" Items for this? Opening your Spoil pool and seeing 200gil Synth mats flood your screen and the occasional 1 piece of Currency seems kind of underwhelming as "Spoils of Victory". I Know each zone has a 'base' pool based on exp yield for the Union, Perhaps increase the frequency of Ancient Currency. doesn't have to be by Much, Just by some. Also Consider adding new Items to it. Like the Synth Mats for the level ~90 Rings. Items like Phrygian Ore, Etc. Some Currently useful Items!
Thats all i can think of To be honest.