It would be nice if these messages were color coded to when you proc and only show up white when other parties proc. Sometimes the message doesn't even appear on my screen.
It would be nice if these messages were color coded to when you proc and only show up white when other parties proc. Sometimes the message doesn't even appear on my screen.
it's what you learn after you know it all that counts
The whole chat filtering and font colors system needs an improvement honestly.
I vote for OP, even paying attention, even if only one nm near by, people tend to spam triggers once you get hint. So if it's useful element and you have two blm's trying spells you have to say just don't nuke with anything from that element. That is more about coordination your party to just take turns nuking but if you had players name in the stagger it'd solve a lot of issues.
What about after your party/alliance staggers the fiend an animation appears where 10 Galka's all start /dance4 in unison?
I like this idea, it's a minor change but would be very useful to many.
Down with PS2 Emulation / Give us PS3 Native software
It would be good, just the other day I was fighting Sobek looking for trigger with about 20 people around us fighting Lizzard and Gukz NM 2 triggers went off same time with all the spam, people and annimations we didn't know who proc'd what.
Would be a nice change to either name the person who proc'd it or made it color coded if your alliance does it
Wow, I really like this idea!
It's even frustrating to know which spell procced sometimes when two or three people are trying to proc at once. It'd be nice to see names.
^^; There's so many times that I'm asking party if it was our proc or the party next to us. I'm usually busy watching the chat screen, and sometimes even when I stare at the monster, I don't see the !!s pop up.
I'd take this suggestion one step further. As many times there are multiple people trying to proc on both weapons and spells, how about going all out and having the text indicate the player's name and the action that triggered the weakness, that way not only does the group know who caused it but they also know what WS or spell NOT to use from that point.
ex1: Gropitou's Energy Drain has caused the monster to...
ex2: Gropitou's Banishga II has caused the monster to...
Down with PS2 Emulation / Give us PS3 Native software
Yes! I'm totally for this!
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