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  1. #1
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    It would be nice if these messages were color coded to when you proc and only show up white when other parties proc. Sometimes the message doesn't even appear on my screen.
    (1)
    it's what you learn after you know it all that counts

  2. #2
    Player Satyr's Avatar
    Join Date
    Mar 2011
    Posts
    50
    Character
    Letsboogie
    World
    Phoenix
    Main Class
    MNK Lv 5
    The whole chat filtering and font colors system needs an improvement honestly.
    (7)

  3. #3
    Player Pikel's Avatar
    Join Date
    Mar 2011
    Posts
    61
    Character
    Garthbds
    World
    Valefor
    Main Class
    DRG Lv 95
    I vote for OP, even paying attention, even if only one nm near by, people tend to spam triggers once you get hint. So if it's useful element and you have two blm's trying spells you have to say just don't nuke with anything from that element. That is more about coordination your party to just take turns nuking but if you had players name in the stagger it'd solve a lot of issues.
    (2)

  4. #4
    Player Gennadi's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    135
    Character
    Gennadi
    World
    Leviathan
    Main Class
    BST Lv 99
    What about after your party/alliance staggers the fiend an animation appears where 10 Galka's all start /dance4 in unison?
    (7)

  5. #5
    Player Gropitou's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    208
    Character
    Gropitou
    World
    Phoenix
    Main Class
    THF Lv 99
    I like this idea, it's a minor change but would be very useful to many.
    (0)
    Down with PS2 Emulation / Give us PS3 Native software

  6. #6
    Player Fearforever's Avatar
    Join Date
    Mar 2011
    Posts
    77
    Character
    Fearforever
    World
    Fenrir
    Main Class
    NIN Lv 90
    It would be good, just the other day I was fighting Sobek looking for trigger with about 20 people around us fighting Lizzard and Gukz NM 2 triggers went off same time with all the spam, people and annimations we didn't know who proc'd what.

    Would be a nice change to either name the person who proc'd it or made it color coded if your alliance does it
    (1)

  7. #7
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Fearforever View Post
    It would be good, just the other day I was fighting Sobek looking for trigger with about 20 people around us fighting Lizzard and Gukz NM 2 triggers went off same time with all the spam, people and annimations we didn't know who proc'd what.

    Would be a nice change to either name the person who proc'd it or made it color coded if your alliance does it
    yep figured this was the issue, really easy fix, stop showing the message to outside people -.-
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  8. #8
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    Wow, I really like this idea!

    It's even frustrating to know which spell procced sometimes when two or three people are trying to proc at once. It'd be nice to see names.

    ^^; There's so many times that I'm asking party if it was our proc or the party next to us. I'm usually busy watching the chat screen, and sometimes even when I stare at the monster, I don't see the !!s pop up.
    (0)
    Quote Originally Posted by Greatguardian View Post
    ^_________________________________________________________________^

  9. #9
    Player Gropitou's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    208
    Character
    Gropitou
    World
    Phoenix
    Main Class
    THF Lv 99
    I'd take this suggestion one step further. As many times there are multiple people trying to proc on both weapons and spells, how about going all out and having the text indicate the player's name and the action that triggered the weakness, that way not only does the group know who caused it but they also know what WS or spell NOT to use from that point.

    ex1: Gropitou's Energy Drain has caused the monster to...

    ex2: Gropitou's Banishga II has caused the monster to...
    (8)
    Down with PS2 Emulation / Give us PS3 Native software

  10. #10
    Player Garota's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Garota
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Yes! I'm totally for this!
    (0)

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