• A new high-tier battlefield has been added.
    • ★Divine Interference
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      • Joining the fray
        To enter the battlefield, players must possess a specific key item that can be purchased in exchange for merit points from one of the following NPCs.
        • Trisvain in Northern San d’Oria (J-7)
        • Raving Opossum in Port Bastok (J-11)
        • Mimble-Pimble in Port Windurst (L-5)
      • Required Key Item
      Key Item NameRequired Merit Points
      Divine Phantom Gem10
      Players must have cleared the battlefield Waking the Colossus to purchase a Dawn Phantom Gem.
      • Location, Boss, and Entry Restrictions
      LocationBossEntry Restrictions
      Selbina (H-7)AlexanderNo Level Restriction
      Thirty Minutes
      Six-Person Party
      • Leaving the Battlefield
        • Use the Veridical Conflux Shard temporary item.
          * You are provided with this item upon entry into the battlefield.
        • Reach the time limit.
          * When Alexander has been vanquished, the time limit will be set to six minutes (Earth time).
  • Ambuscade has undergone the following additions and adjustments.
    • The foes in Normal and Intense Ambuscades have been swapped out.
      * As such, the corresponding Records of Eminence objectives have changed.
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    • Certain items obtainable in exchange for hallmarks have been swapped out.
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    • Certain items obtainable for total hallmarks have been swapped out.
    • Certain items obtainable in exchange for badges of gallantry have been swapped out.
  • The following jobs have undergone adjustments.
    • Red Mage
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      • Certain merit point categories have been changed.
        * Points applied to these categories before the version update will be automatically carried over.
      Pre-AdjustmentPost-adjustment
      Dia IIIEnfeebling Magic Duration
      Slow IIMagic Accuracy
      Paralyze IIEnhancing Magic Duration
      Phalanx IIImmunobreak Chance
      Bio IIIEn-spell Damage
      Blind IIAccuracy
      • The following spells are now obtainable via scrolls.
        * Players who have already obtained these spells via merit points before the version update will not need to purchase them again.
      Dia III / Slow II / Paralyze II / Phalanx II / Bio III / Blind II
      • The duration of the white magic spell Phalanx II has been adjusted to 240 seconds.
      • The duration of the white magic spell Dia III has been adjusted to 180 seconds.
      • The duration of the black magic spell Bio III has been adjusted to 180 seconds.
    • Puppetmaster
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      • The following attachments no longer consume maneuvers and instead cause burden based on the number of maneuvers.
        Flame Holder / Ice Maker / Replicator / Economizer
      • The odds of an overload occurring now appear in the log when using a maneuver.