Quote Originally Posted by RAIST View Post
maybe periodically you may pause to sum up your opponent, but you don't do it on EVERY swing. Even in fencing, they will swing 3+ times before scoring a point, then they pause. This is just a game mechanic to work around the time-wait system without making it where we have to click a target everytime we want to attack with a normal weapon. I'm glad ranged is a per attack mechanic though--you could create a serious hate control issue if you were able to spam ranged attacks faster.
Joyeuse XD