
Originally Posted by
Greatguardian
Er, let's take this apart piece by piece.
VIT is useless: Agreed.
NMs have extremely high Attack values: Agreed.
Our current HP values are not good enough: This is where you lose me. Where are you drawing this conclusion from? You are attempting to extrapolate difficulty for Overworld NMs which have absolutely no precedent in the game. Is it entirely possible that you will be right when they release Voidwatch in May? Sure. But I feel it is incredibly premature to call for a buff now before we have even seen any of the upcoming Overworld content.
As for NMs getting more Str/Attack, I don't feel this really matters at all. MNKs have been rocking 50-60 DEF for years. Monster cRatio has been capped on them, and will continue to be capped on them no matter how much monster Attack increases. Honestly, most other jobs are not much better off anyways. Unless you're trying to rock 1k+ Defense, high level NMs are probably cRatio capped on you and increasing NM Str/Attack values are not going to hurt you any more than they are now. The only difference is the monster Base Damage rating, which hasn't really skyrocketed much ever.