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  1. #4
    Player TullemoreAsuraFFXI's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    307
    Character
    Tullemore
    World
    Asura
    Main Class
    DRK Lv 99
    At 99 every job is gaining TP at absurd rates, ninja is no slouch in this. Although adding additional store tp to a job would be a total over all dps improvement, the capabilities in game of accumulating TP on all jobs designed to deal melee physical damage is in excess of what is healthy for cooperatively designed combat. Quad-stepping your own four step skillchain as a fantasy sounds ideal, until it's deemed OP by the player community to the point where everyone switches to that one job. Yes, yes, yes I am well aware of SAM capabilities and exploits stacking multiple 'support' buffs along with developed equipment sets and all the Youtube vids people view. Combat where you have no interactive mechanics with team members is dull. The initial success of FFXI upon release was due in part to the integrated dynamics and interactions within organized parties/alliance. It's sad when player desires and/or strategies wish to by-pass team oriented programming and a class i call FFXI mechanics 101.
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    Last edited by TullemoreAsuraFFXI; 07-07-2019 at 03:17 AM.