sent report in, its funny how /target player can find accounts behind walls
sent report in, its funny how /target player can find accounts behind walls
RMTs are like cockroaches in your house, no matter how many times you kill them, they always will come back.
I don't think you should post that on the digest thread. I know the dev team don't care but shall you continue spamming more RMT/BOT related summaries there? Japanese players seem gave up after they got in a serious argument because someone was spamming too much negative images on their weekly dev threads.
「スペシャルタスクフォース」サブフォーラムの新設のお願い
Dev Tracker履歴への一般ユーザーによる返信不可設定について
Tarutaru might be very cute but they are very serious. I feel sorry for them.
It's already happened. That's part of why we're as low as we are. You think salvage bans didn't take out friends who didn't do anything?
It never happened. Your comments are pure conjecture with no data or evidence. You're just making up reasons why populations declined and injecting your personal feelings bout the RMT predicament into them. There are many factors into the game's decline, despite many people's attempts to peg it all on one thing, a certain patch or peice of content (If I had to pick the biggest factor, I'd say other more modern MMOs arriving that were easier for people with less time on their hands to play as FFXI's playerbase aged. I started playing in college, and when I got out, I had to work a lot more hours and couldn't play as much- though I kept playing for several years after before taking an extended break) Other factors may include percieved contempt toward the NA community on SE's part (i.e. ignoring their concerns and focusing on JP feedback), content like Abyssea and to a lesser extent voidwatch creating a feeling of power that would never be matched again for years outside of that content, and a stagnant raid scene, with no true raids since CoP Dynamis for years and years). the TL;DR is banning RMT and gil buyers, I believe, is near the bottom of this list of factors.
I think I speak for most people when I say If I found out a friend was buying gil and/or cheating and got banned, I'd be happy and upset that I didn't find out sooner and break off that friendship. This is also conjecture but frankly I'd put a lot more money on mine than yours. Most players do not condone RMT, the brand of cheating it essentially is, nor the people who buy into it, and do not want to knowingly associate with people who do it.
Last edited by Alhanelem; 10-03-2019 at 05:26 PM.
Unless you're going to pay hundreds of subs per month to make up for those that they would ban, it just isn't gonna happen.
They are getting tens of thousands of dollars from these guys. Your $13 is of absolutely zero concern by comparison.
Should they keep the game running for the "free money" when the game population is 100% RMT bots?
Here's what will really happen:
-More honest players will quit due to RMT getting in the way of their enjoyment (along with the cheaters).
-Eventually the cheaters get bored and quit, probably because of the lack of tolerant people to play with
-RMT population relative to actual population getsto a critical mass
-Lacking customers, RMT cancel their accounts to find another game to ruin.
-Game makes no money and a funeral is held at Shibuya Station (they recently held a funeral there for the end of Tokyo's pager service), followed by the end of service.
It is more than just one or two people getting fed up over RMT, if they don't act, they may well not make it to the 20th anniversary.
Frankly I think my doomsday scenario is probably more accurate than yours.
You would have to literally slap the crackpipe out of their hand to get "honest" players to quit. They can't quit.
Despite all lack of actual job balance, the players are perfectly balanced. Addicts can't quit. Whiners won't quit. RMT keep pumping up numbers so the game can't shut down. Perfection.
Last edited by Isola; 10-11-2019 at 09:43 AM.
SE's stance on buyers isn't the one time buyer. Or those that buy in small amounts. It's the ones that buy a ton for projects. Those that buy themselves are not so much the problem--though it accelerates it. Who is, however, are those that sell the product to them. Because its getting to the point that RMT's are starting to corner in the smaller services, the modes of production and can corner services and goods. That's not good for anyone at all. What we shouldn't do is alienate those that buy per se, we should discourage it and explain why. What we need to fix is this culture of blackballing people that report RMT. It's not good for anyone to discourage players from reporting a huge issue.
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