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  1. #1
    Player VoiceMemo's Avatar
    Join Date
    Mar 2011
    Posts
    857
    Character
    Voicememo
    World
    Asura
    Main Class
    BRD Lv 99
    Quote Originally Posted by Nyarlko View Post
    Happens every single month for mobs in Ambuscade. So that much should be at least possible. ^^;;
    I don't believe that is the same situation. Ambuscade, a single instanced fight, was added years later after jobs were written, and is specifically designed to change every month. Jobs, spell list were coded during PS2 era, so depending how the coding was done, it could be difficult to remove and add a spell in the same place.
    (0)

  2. #2
    Player
    Join Date
    Nov 2015
    Posts
    1,552
    Quote Originally Posted by VoiceMemo View Post
    I don't believe that is the same situation. Ambuscade, a single instanced fight, was added years later after jobs were written, and is specifically designed to change every month. Jobs, spell list were coded during PS2 era, so depending how the coding was done, it could be difficult to remove and add a spell in the same place.
    The spell list for the mobs inside of ambuscade get overwritten each month. From what I understand, they are just part of the normal mob spell list. It is not like Ambuscade uses it's own .dat for the spells/abilities used inside of it. So we know that spells should be overwrite-able, which would mean that the main challenge in replacing spells w/ new ones would be dealing with new graphics.. Maybe we could try convincing the devs that we really don't care and they are welcome to reuse existing ones? XD
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    Last edited by Nyarlko; 01-11-2019 at 10:19 AM.
    “That is not dead which can eternal lie, And with strange aeons even death may die.”