- Ambuscade has undergone the following additions and adjustments.
- The foes found in Normal and Intense Ambuscades have been swapped out.
* As such, the respective Records of Eminence objectives have changed.
- Some rewards obtainable in exchange for hallmarks have been swapped out.
- Some rewards obtainable for total hallmarks have been swapped out.
- Some rewards obtainable for badges of gallantry have been swapped out.
- Abdhaljs orbs have been added as rewards for hallmarks and badges of gallantry.
- Five Abdhaljs orbs can be traded to Gorpa-Masorpa together with a weapon reforged with Abdhaljs nuggets to further reforge the said weapon.
- A new job trait, Damage Limit+, has been added.
This trait grants a bonus to maximum physical damage.
* This new job trait is only available to player characters and alter egos.
Job Level Acquired Warrior 40 / 80 Monk 30 / 60 / 90 Red Mage 60 Thief 50 Dark Knight 20 / 40 / 55 / 70 / 80 Beastmaster 45 / 90 Ranger 30 / 60 / 90 Samurai 40 / 80 Ninja 50 Dragoon 30 / 60 / 90 Puppetmaster 45 / 90 Dancer 45 / 90
- The amount that strength contributes to player-character damage has been increased.
- The maximum accuracy of hand-to-hand weapons has been increased for players and pets.
- Alter egos have undergone the following adjustments.
- The amount that strength contributes to damage has been increased.
- The amount that dexterity contributes to accuracy has been increased.
- The maximum accuracy of hand-to-hand weapons has been increased.
- Alter ego offense/defense now obeys weapon type in the same way that players do.
- The following alter egos are now considered to wield great swords because of the addition of the Damage Limit+ job trait.
Arciela / Balamor / August / Rosulatia / Teodor / Darrcuiln
- Morimar is now considered to wield a great axe because of the addition of the Damage Limit+ job trait.