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  1. #71
    Player Akujima's Avatar
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    Shinjima
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    Asura
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    PLD Lv 99
    Quote Originally Posted by wish12oz View Post
    I already explained why sange doesn't work in another thread, but it's the same thing, you lose between 4 and 8 attack rounds using sange and recasting utsu ni.

    4-8 rounds is 12->24 attacks worth of damage and tp gain. Sange doesn't come close to this, if you can prove it does, go for it. I just said how much it needs to do to keep up, if you can prove it can do this much, you can prove it can be useful.

    I also didn't give exact damage numbers, I only gave delays, and # of attacks, and amount of TP.
    If your throwing damage can exceed 6 melee attacks worth of damage and tp gain, then throwing can be better. It just doesn't do that much, unless you're incredibly gimp, or have super duper amazing effing shurikens, like 500+ base damage.
    All I get from this post is that you're happy with the way the game currently is, so why the hell are you even on these forums making suggestions, unless you're protesting creativity?
    (1)

  2. #72
    Player wish12oz's Avatar
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    Quote Originally Posted by Akujima View Post
    Ah hell, why am I still doing this, most of don't bother to open their mind to new idea's anyways lol... It's like one of those painters who just throw paint blotches and scribble on a canvass, calling it "creative".
    Open their minds to other things?
    It's simple math that throwing is inferior, why you cannot figure this out, I will never understand. You're basically trying to argue that 3 is bigger then 8.
    (3)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  3. #73
    Player Akujima's Avatar
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    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Karbuncle View Post
    If you're So Creative and can think outside of the box, answer me that question please.

    Cause I've honestly sat down and tried to think of Realistic ways to Adjust Throwing as an Ability for Ninja and nothing i have come up with is anything short of Breaking the game.

    I have Tried and its just the way FFXI works would make it completely unrealistic.
    Give NIN a ranged attack/accuracy boost
    Make Sange just some sort of "Barrage" Ability without having you lose shadows
    Increase the damage slightly on shuriken/get in higher level shuriken with higher damage

    There you go, every 5 mins or so, you have a burst ranged throw that uses 5 shuriken.
    (1)

  4. #74
    Player wish12oz's Avatar
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    Quote Originally Posted by Akujima View Post
    All I get from this post is that you're happy with the way the game currently is, so why the hell are you even on these forums making suggestions, unless you're protesting creativity?
    I like the way the job works, and want to keep it the way it works, but I want ninja to do more melee damage, because it cannot keep up with with warrior. Very good Ukon warrior's are about 10% damage above me, I know ninja could make up this differance with new JAs and JTs, but not with BS stuff like throwing, so I put down the bad ideas and explain why stuff like throwing is dumb, to prevent SE from thinking it's a good idea. Like when they added yonin and innin, and suddenly thought ninja was all fixed and super good, when in reality those buffs were complete crap.

    Ninja has been my favorite job since I first leveled it in 2004, all the nerfs to ninja and upgrades to every other job made it crap after awhile. Abyssea made it good again, because ninja was only good for weak mobs, and everything has now been weak for awhile. Once we leave abyssea if stuff is suddenly hard again, ninja will go back to the gutter, so we need to get SE to make GOOD improvements, not BS like adding new shurikens that can NEVER keep up.
    (2)

    http://www.twitch.tv/wish12oz
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  5. #75
    Player wish12oz's Avatar
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    Quote Originally Posted by Akujima View Post
    Give NIN a ranged attack/accuracy boost
    Make Sange just some sort of "Barrage" Ability without having you lose shadows
    Increase the damage slightly on shuriken/get in higher level shuriken with higher damage

    There you go, every 5 mins or so, you have a burst ranged throw that uses 5 shuriken.
    You need the shuriken damage to spike greatly to keep up, 300+ base damage, and you need them to be super cheap and easy to make on top of what you're suggesting to make it useful. Do you really think SE will do this? I don't, and SE has basically proven threw the years they are not going to, or they would of already. Throwing is for low levels, get over it.

    EDIT: they don't even let subbing ranger give access to velocity shot, that is how scared they are of ranged attacks, this is further proof SE will never do it.
    (2)

    http://www.twitch.tv/wish12oz
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  6. #76
    Player Karbuncle's Avatar
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    Quote Originally Posted by wish12oz View Post
    You need the shuriken damage to spike greatly to keep up, 300+ base damage, and you need them to be super cheap and easy to make on top of what you're suggesting to make it useful. Do you really think SE will do this? I don't, and SE has basically proven threw the years they are not going to, or they would of already. Throwing is for low levels, get over it.
    Pun Intended ?
    (1)

  7. #77
    Player wish12oz's Avatar
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    Quote Originally Posted by Karbuncle View Post
    Pun Intended ?
    You no like? (´・ω・`)
    (1)

    http://www.twitch.tv/wish12oz
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  8. #78
    Player Akujima's Avatar
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    Shinjima
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    Asura
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    PLD Lv 99
    Quote Originally Posted by wish12oz View Post
    I like the way the job works, and want to keep it the way it works, but I want ninja to do more melee damage, because it cannot keep up with with warrior. Very good Ukon warrior's are about 10% damage above me, I know ninja could make up this differance with new JAs and JTs, but not with BS stuff like throwing, so I put down the bad ideas and explain why stuff like throwing is dumb, to prevent SE from thinking it's a good idea.
    Please tell me which other Final Fantasy games you have played? Explain in which of those that "Throwing" was not a key feature to the Ninja Job or a Ninja-like Character?

    Great you want Ninja to be "uber", but worrying about 10% less damage? Are people you hang around with in game calling you on it? Because if they judge you for doing 10% less damage in a video game, you need to hang out with some different people... People with decency.

    10% less damage than a freaken WARRIOR no doubt, the king of melee jobs. I still don't understand how you would want to eradicate Role Playing from an RPG. But whatever I guess?...

    The real problem is elitists calling out people for not being "the best" or "perfect" when they themselves can't give a definition to those things. Because there is no definition. You can do your hardest at anything, but there's always going to be someone that comes along and is "better" than you.

    Next time someone calls you for doing 10% less damage, ask them to define the word "Perfection".
    (1)

  9. #79
    Player Kuishen's Avatar
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    Quote Originally Posted by Akujima View Post
    The real problem is elitists calling out people for not being "the best" or "perfect" when they themselves can't give a definition to those things. Because there is no definition. You can do your hardest at anything, but there's always going to be someone that comes along and is "better" than you.
    Actually eventually you can hit perfect in this game because it is finite, unlike rl where everybody is imperfect, in this game once you obtain all the gear and skills that could possibly pertain to a job then you are perfect. Granted the game is designed to make that take a very long time but it's still possible.

    So no, in this game, when dealing with a single job there won't always be somebody better than you. The same level as you sure, but not better.

    Part of the definition is knowing what not to do because it isn't efficient, and throwing isn't efficient. Therefore if you're using throwing you are not being "the best". End of story. Your arguments about morals and all that other bullshit do not apply to a game that deals with absolute numbers. If you are doing less damage than you could be doing, then you are being inefficient and wasting everybody's time during an event. There's no room for morals in that formula.

    Again, calling you out on the fact that you complained about casuals yet you are the textbook definition of one. Saying this in a nicer way so as to not get my post edited. Please kindly leave; while there is room in this game for casuals, there isn't room for you spewing your white-knight bullshit on a useless outdated ability that nobody cares about anymore, except for you. It can't possibly be fixed because of in-game limitations and balance issues, therefore, leave it alone.
    (4)
    Last edited by Kuishen; 04-16-2011 at 11:50 AM. Reason: grammar errors

    90 RDM THF SAM NIN WAR BLU ~ Resident lolRDM of notKujataanymore
    90 Twashtar 85 Kannagi

  10. #80
    Player wish12oz's Avatar
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    Quote Originally Posted by Akujima View Post
    Please tell me which other Final Fantasy games you have played? Explain in which of those that "Throwing" was not a key feature to the Ninja Job or a Ninja-like Character?
    Not every FF game has been exactly the same, quit thinking it has been, basic elements are there for jobs, and thats it. Ninja still has throwing in this game, its just not good once you get haste gear. You need to figure this out and stop thinking throwing is all a ninja should be doing.
    Quote Originally Posted by Akujima View Post
    Great you want Ninja to be "uber", but worrying about 10% less damage? Are people you hang around with in game calling you on it? Because if they judge you for doing 10% less damage in a video game, you need to hang out with some different people... People with decency.

    10% less damage than a freaken WARRIOR no doubt, the king of melee jobs. I still don't understand how you would want to eradicate Role Playing from an RPG. But whatever I guess?...

    The real problem is elitists calling out people for not being "the best" or "perfect" when they themselves can't give a definition to those things. Because there is no definition. You can do your hardest at anything, but there's always going to be someone that comes along and is "better" than you.

    Next time someone calls you for doing 10% less damage, ask them to define the word "Perfection".
    "Perfect for a job" is having everything useful the job can use. I'm 3-4 items away now for my ninja.

    No one has called me out for being weaker then others, because its not that big of a difference. If you're asking if my group would bring a completely inferior job to anything though, we would not. It's a waste of time/manpower, and the person could bring something useful. I have 9 jobs leveled, guess which ones I play? Thats right, I only play the useful ones, my pld, drk, sam, and rng never see the light of day. When ninja wasn't useful as a tank anymore, I leveled pld, and I tanked on that. My idea of fun, is not bringing some gimp job and playing like an idiot, if that's your idea of fun, then I hope I never run into you in game. And maybe if you were better at ninja, and bothered to learn how the game worked instead of wishing it worked differently, you could solo your kannagi instead of pleeding with people to do it for you. I solo'd half of mine at 85, I'm sure you could do it even easier at 90.
    (3)

    http://www.twitch.tv/wish12oz
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