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  1. #6
    Player Karbuncle's Avatar
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    Mar 2011
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    Okay, I'm trying my best to explain to you that the idea of making Throwing Viable just isn't sensible inside FFXI. also did you just happen to overlook the part where i said "its not that people wouldn't like throwing on NIN, Its just that making it useful would require unrealistic buffs"

    Its just not possible without Nerfing, or buffing Throwing to the point it would outshine RNG (due to NINs naturally high DPS, the amount of DMG/Delay required on a shuriken would have to outweigh the Damage lost during the throwing animaiton and delay after throwing before an attack round can take place)

    Quote Originally Posted by Akujima View Post
    Whats wrong with RP'ing in an RPG? Still waiting for a valid answer to that.
    And you seem to think I'm saying to nerf dual wield sooo bad that it's pointless to melee anymore. Which is not my intention at all.
    There is nothing wrong with RP'ing in an RPG, that isn't a problem, Its the fact not everyone wants to RP, You're idea would be "Nerf Ninja back to 2005 so i can RP with my Shuriken" (Speaking on your "We should nerf Dual wield" bit on your second post) which is not the solution. Its never a solution to NERF an aspect of a job just to enjoy the other. Nothing is stopping you from stocking up on shuriken and tossing them, You seem to not give a damn about what people think when it comes to different opinions than yours, so why care if they call you gimp for throwing shuriken?


    I know this, thats why I'm voting for an improvement to the throwing system.

    And then again the final extremist answer in saying that RNG is going to be obsolete if NIN gets ranged attacks. It's just another example of favoritism to who can do the biggest, better, fastest amount of damage.
    And the Denial-ist answer is "I'm right its possible i just don't know how yet! So i'll continue to belittle anyone who objects my opinion, While offering no solutions outside nerfing!"

    I'm sorry if you can't seem to understand the only way to make throwing good for NIN would be to buff it to the point it where it would not ruin the DPS of a NIN at melee range, to take it out and throw it. and the required DMG/delay/etc of that would be more powerful than what RNG has. Making RNG fall behind NIN in terms of ranged Damage wouldnt be a good idea either though, neither is Nerfing NIN.

    ...Smash that mob, SMASH that mob dead! YEA! Woooooowooooo. Dude did you see that?! I parse'd that $#!%, I got 10,500 and that gimp warrior only got 9200 yo!... yo dog this $#% is tight. All I had to do was stand in 1 spot, but that warrior was struggling yo!....
    Unfortunately thats how this game is designed.

    would you rather be flipping off the Mobs back throwing shurikens 40 feet in the air while fighting off other Elite Ninjas with your 18-wielded Katanas at the speed of light? maybe doing some backflips with Sephiroth?

    Totally stripping the RP out of RPG, and just pushing FFXI on a downward slope into some sort of competitive style game, that just resembles modern first person shooters.

    Done.
    Again, just because it doesn't have every played out JRPG Cliche mashed into it, Doesn't mean its not an RPG. it still has the core elements of an RPG, just not the ones you want.

    Really, It would be nice if NIN could get a great throwing weapon, and it could be useful and available. But I don't see it happening without literally a complete overhaul of the job, or throwing damage. And if they don't have enough time to Shorted Chat log redundancies, how would they have the time for this?

    Really, Its not that i hate the idea, Its just i don't see it ever realistically happening.
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    Last edited by Karbuncle; 04-15-2011 at 08:42 AM.