Quote Originally Posted by katiekat View Post
while i am not a thf i do think walzs do need to be broken up up it is frustrating to have to wate 30 sec to heal my self or sumone els and i end up eating more tools that way.

i would like to point out how THF has a higher dagger skill then DNC
Let's not forget native triple attack, gear that enhances triple attack (Homam, AF3+1, and the triplus dagger epona's (if you can get it)) can equip pretty much all of the same accessories that a dnc can equip to improve TP gain (brutal earring, twilight belt, aurore set, raperre harness, atheling mantel, epona's ring, etc), and crazy high evasion and gear that enhances that too.


Not gonna disagree on separate waltz timers though. But I can see why SE did it. They didn't want dnc to take the place of a dedicated healer. It was never designed to be a main healer. DNC is my favorite job, I do anything and everything I can to improve how I play the job. I would like to see separate waltz timers as well.

As for fan dance and saber dance those abilities are strictly situational. Saber dance effect diminishes 10% every minute over the course of 5 minutes, beginning at 50% during the first, ending at 10% during the last. With VV and Apoc atma saber dance is almost unneeded inside abbyssea. Fan dance is a diminishing effect per hit taken. So taking a lot of hits with no shadows up will render fan dance useless in just a couple of minutes.