I agree they should increase relic weapon dmg.
I agree they should increase relic weapon dmg.
1 thing they could do is to add stat boosts that are aligned to the weapon skill on relic weapons. Put AGI on Gugnir to enhance Geirskogul, for example. Or they should change the modifiers for those weapon skills.
Another thing they could do - as the relic weapon is powered up, the trigger rate of the bonus damage goes up as well.
Yeah, changing the modifier to either str/dex/vit is much better for DRG.
Hmm we could say all relic ws need str and dex as mod, same with emps and mythics, but would that be too much cloning?
someone feel to rebuttle this but STR is best mod on a ws, since it enters twice in a formula, then DEX esp if it is a crt hit type
Here is an extremely random thought and will probably get shot down in an instant.
Remember FF8 how you had to spam the square button at certain times to boost it? Or in FFX how you had 3 chances to hit the middle of the moving bar for Tidus's limit to be worth it?
Could implement something similar for relics to bypass the whole "stats only" thing. The boost would be quite substantial and would say guarentee crit hits or something similar (As if you SA'd it).
The idea is probably extremely flawed, subject to issues regarding lag, slow down the speed of the WS itself...
Think I just proved how bad an idea it was... But oh well.
I don't know I thought ws could be more interactive like FF8 where you hit a button at the right time ti was crt or w/e.
but tp gain is so fast now these days and the problems you said hold true as well.
if we made all relic , mythic, emp all with crt ws with same mods would that be a bit boring?
could base the mods on jobs liek dnc, thf, nin, are like heavy in agi and dex so you can make them the mods with a bit of str.
heavy hitters like war, drk,sam would be str mainly (this is a problem with drk SE put INT more then this)
drg, mnk, could be str and dex
rng be str and agi ( like most now anyway)
BLM and SCH would be heavy with INT mods
RDM would be mind and int
SMN would be mind and int ( no idea why but they do have a good rating with these stats)
those stats would function like str does with normal melee
maybe ill give some reason for lolemp staff, or melee with mythics since all mythics have effects based on getting tp-.- =/.
BLU would use a bit of every stat of this mod
Since I am talking job specific it would be suggestions for emp ws i guess.
Yes but wouldn't u like another 50% of damage added on Atomic? or 100%
99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
110 +5 Bonecraft
Level 99 Relic Scythe
Yeah, I am really tired of hearing this elitist whine-fest. For serious. Boo-hoo, I deserve to be the best because I got a relic weapon 5 years ago. Woe is me! Boooo-hoo!
You got to be the best for years with that weapon - now if you want to continue to be the best you need to work hard again. Cry me a river. Asking SE to upgrade your weapon so you can feel superior to other players without doing any work is crap as far as I am concerned.
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