I would like to see MNK get a bit more support towards being a viable tank at this point. Give MNK a trait that gives 2x Guard and/or Counter checks (to parallel parry+shield, parry+parry, etc.) a trait that doubles the non-standard ilvl stats on H2H weapons since it's apparently a tech issue to add strap equivalents (so not H2H skill, but direct accuracy+, Double Attack, etc), and address the complaints/problems surrounding Martial Arts / TP loss (again, thru a MNK-only trait IF the holdup is concern about over-buffing PUP.) Might be nice if the accuracy check on Counter was removed or lowered to reasonable-in-tanking-gear levels at least.