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  1. #1
    Player Kayin's Avatar
    Join Date
    Mar 2011
    Posts
    15
    Character
    Darek
    World
    Fenrir
    Main Class
    MNK Lv 99
    This game has 22 Jobs. Some of the current end-game—Omen and Dynamis-Divergence, for example, have gear for all of them.

    For example, Monk has an Artifact and a Relic Armor set that you can obtain/upgrade by doing these events.

    I have no idea why there would be equipment for a Job in either of these contents, for example, when the Job is not meant to be a part of it; that makes no sense, Shiyo.

    The issue is Monk cannot bring anything to the table. So sticking with the above example, in the past Monk would bring reasonable; sometimes top damage, to their lower level analog—Dynamis and Limbus parties. These original parties were 18 man parties. The short and sweet of it; it did fine in end-game and in 18 man setups respectfully.

    Ever since level cap has been raised from 75, Monk has only gone down hill. Its mechanics operate much differently from the other Jobs and this was not at all taken into account by development—raising level cap and creating ilvl to go up even further broke Monk and they still have yet to address this issue. That’s why Chi Blast pre and post Boost update is garbage; it literally, with top MND gear, is only able to do roughly 2k damage. At level 75, this was a god-killer; Kirin for example.

    -

    To the point, Monk brought damage to parties and alliances. It did have some survivability and limited but helpful tanking in some situations, but the bulk and heart of it was bringing damage. Monk brings nothing to a party now.

    All jobs were given an HP increase which completely takes away from the fact that Monk has HP Max Boost; survival feels no different than that of a BLU, WAR, SAM etc.

    Monk never did bring support buffs beyond having Mantra which was nice for short burst, but the cool-down on it didn’t and still doesn’t make it a reliable buff like an actual support job’s buffing.

    The bottom-line, in all the ways you can contribute to a party Monk falls least on every category. It does not do top or even remotely close to top damage anymore (it used to). It doesn’t offer support, buffs or healing. It’s not able to tank anything end-game; all jobs have that survival HP that was once unique to Monk. This is all the Monk player’s complaints, mine included—for end-game Monk is useless.

    Most of us do not want to make a COR or BLU just because development decided; lets give it all to these classes—they can do tons of supporting and/buffing, and in addition to that, do top damage in pretty much all end-game. At 75 Monk equaled on some and topped on other fights with a well geared War, Drk. They’re severely diminished since raising the cap from 75.

    I know I’ve stated this already, but I really need to say it a final time because I feel I’ve failed to make this point. Development NEVER fixed Monk since they broke it. The only attempt they made was making all our weapons have a higher DMG+ value on them. Which did really help our white numbers, but this did nothing for malfunctioning TP Gain or our low damage Weapon Skills. I want to do reasonable numbers to the other damage dealing jobs (just like I use to) not retire it because development doesn’t know how to fix what they broke.

    It’s annoying that it’s taken this long and has still yet to have been fixed since they’ve broken it—fix your shit SE… please.
    (1)

  2. #2
    Player Khelek's Avatar
    Join Date
    Mar 2011
    Posts
    16
    Character
    Khelek
    World
    Bahamut
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kayin View Post
    Its mechanics operate much differently from the other Jobs and this was not at all taken into account by development
    Well put together post. I feel you hit the nail on the head with this in particular.

    As much as I don't miss the boost portion, I do miss chi blast. I've always hoped that they would end up allowing mab to modify it, have them lower the cooldown, and maybe even allow it to magic burst. Heck, could even have it be no cooldown, consume all TP, and be an alternative to WSing, if done right.
    (0)