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  1. #1
    Player
    Join Date
    Oct 2018
    Posts
    3
    If it helps, I agree server merges are needed as well. The game just feels dead when there's <500 on a good day. AH is so slow.. Maybe most are in their "cliques" of shells and friends and dont really face the issues new and returning players do of feeling lonely in an MMO.
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  2. #2
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Nicklamort View Post
    If it helps, I agree server merges are needed as well. The game just feels dead when there's <500 on a good day. AH is so slow.. Maybe most are in their "cliques" of shells and friends and dont really face the issues new and returning players do of feeling lonely in an MMO.
    It's understandable that a new/returning player got the above conclusion based on their past FFXI or MMO experience. However for those who already know how to make progression on small servers merge may be acceptable but not absolutely necessary.


    Here is what you can do:

    1) Just transfer.
    2) Look for new/returning player LS on your server.

    Many established endgame group(regardless of server) are cliques because in high level endgame not everyone can work together with everybody. Some people has bad pt synergy, some don't get along, some has jobs that can't form functional pt composition in endgame, and some people has different goal or want to do different type of content. Therefore cliques are formed for these reasons, basically only like minded player with similar goals and jobs that works well can form a group for endgame stuff.

    So a new player are less likely to just return and jump into a group that does higher lv content right from the start, and it's not server's fault.

    That being said, new player needs to join returning player friendly/social LS to gear up first by ask for help then reach out to established endgame group based on what they want to do.
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  3. #3
    Player
    Join Date
    Oct 2018
    Posts
    3
    Quote Originally Posted by Afania View Post
    So a new player are less likely to just return and jump into a group that does higher lv content right from the start, and it's not server's fault.
    I'm not saying new or returning players should be able to join an endgame ls haha; and I get why the "cliques" are formed, that's fine. Hoping to find such a returning player social/friendly ls and do just that, but it won't change being in a dead server with a bad economy, no shouts, and a weak overall community.

    They could simply drop just a few of the most underpopulated servers and allow the players there to choose which live server to transfer to, allowing them to choose one where their name is not taken thus not be forced to change their name. Then follow this up with a free world transfer campaign so that after things have been shaken up a bit, it allows players who prefer smaller population to move to one if they end getting more populated than desired. Win win?
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    Last edited by Nicklamort; 10-11-2018 at 11:33 AM.

  4. #4
    Player Cleo's Avatar
    Join Date
    Oct 2018
    Posts
    1
    Character
    Cleokat
    World
    Leviathan
    Main Class
    MNK Lv 23
    So true! I started playing back in 2007 and I loved the game because of all the parties you could get into, even for just leveling. I quit in 2011 due to some family issues and have finally returned this year. I find that I am now having to solo everything because no one is interested in simple cooperation anymore. most of the people on my server seem to all be lvl 99 already. For those that aren't, such as myself, there aren't any opportunities to meet and join current linkshells and or groups. I wouldn't mind so much if this didn't seem to make the game stale. I loved this game and am trying to tough it out, but it is hard when all the fun seems to have been leeched out of it by these facts.
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