-- Fan of Abyssea and FFXI's New Direction ---- THF - DNC - BLM - RDM --
Actually i read your whole post, and unlike what you think i DO know people that can get stuff in short time because of abyssea, but at the same time. I'm not here to "troll" but I am here to complain about the shortcomings of abyssea. Like i said you're a blind fanboy and you refuse to admit ANYTHING is wrong with abyssea at all when there are problems with it.
Athamas: Easy to get and kill NM... solo or in a small group. problem with it? I killed it a lot and was able to make 3 pairs of MNK pants, 2 pairs of DNC and 3 THF before I got 6 SEALS for NIN. I KNOW this isn't the experience of everyone but this is my experience. I have seen this NM drop 6-7 seals in one kill.
Then you take another NM say... Nightshade. Also easily soloable/duoable by some jobs only dropping 2-3 seals at a time both while triggering yellow staggers. Where is the balance In that exactly? Tell me, where is it? There isn't any.
You clearly do NOT have less time then I do, because if I had all your time and obsessed over abyssea so blindly I'd be at the same stage as you.
get over yourself.
Last edited by Xikeroth; 04-14-2011 at 10:16 AM.
no you haven't
Unlike old FFXI, the only real bottlenecks for your speed of gear acquisition are your motivation, resources and competition. Playtime is obviously still a factor but it's not a case of "you need x amount of hours to play every evening" like you used to need.
I'm saying this as nicely as I can: Eeek's group is likely better at Abyssea than yours. There are many people better than mine. In the time I spend doing something, some people would've achieved twice as much. And that's fine. Skill/effective use of resources should always lead to a great increase in productivity.
This is Sakurawr, not Raen D:
Theres a really easy refresh atma you can get with out killing NMs. Windy nation mission rewards a 5 tic atma on top of refresh 2 thats a 11 tic refresh. With 2-3 and 5-1 uncap not having it is dew to well you know. On to seals rdm +1 seals least for the hands and body come from a easy to spam quests. Body once you get the hang of it takes 6 to 7 mins to finish, hands depends on where the npc sends you can range from 6 to 10 mins. The I don't have time card doesn't hold much water. Atmas are easy to get go to MM spawn, if there is a party there killing it ask if can join for the atma. Chance's are that would most likly have a war or or enough jobs to cover red. On a side note I got my isador from a player who i traded a heart from my brew kill. I coulda also just ask since he was spaming it.
Did I miss anything? I stepped away from this discussion 45 minutes ago when a few friends decided to burn NM popsets. We killed 3 Amhuluks, Tristitia, and a Resheph in that time.
What was this about needing 3-4 hours per day to accomplish anything in Abyssea? I'm having trouble following OP's line of thought.
-- Fan of Abyssea and FFXI's New Direction ---- THF - DNC - BLM - RDM --
NIN can easily solo an Amhuluk set in <30 minutes. Resheph requires ONE KI which is frequently found in large gold boxes or can be acquired from the 15 minute repop NM. The VNM can be a cockblock I will agree.Also you have to farm pop items you know they dont just pop out of nowhere
This is Sakurawr, not Raen D:
I, for one, welcome the changes to the +2 drops. No one wants to do those nasty bosses from Visions. I want more pickup groups.
The changes that they posted are all well and good, but it does raise the concern that if this is to relieve some congestion that in that respect it has a high probability of failure. In my experience most of the overcrowding on seals NMs are from people needing key items to get to trials or +2 NMs not necessarily the seals. Hopefully this means that either more battlefields are in the works to alleviate those issues or that these battlefields will also drop key items necessary as well.
Well, the problem with so high haste cap is that everyone become so poor at the game that they can only win with zergs. Not to mention the problem with people in general is that they are so terrible they can't win with 18 random jobs but need specific setups.The problem with abyssea is atmas make people far too overpowered and as a result they are less likely to succeed in non-abyssea events because they dont have the playerskill level needed to achieve these goals.
In all honesty I haven't seen a single good player in this game since it was released. Everyone has taken the easy road.
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