I'm gonna need you to stop giving them ideas XD
I'm gonna need you to stop giving them ideas XD
"What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]
Apparently I don't have to. Freshly picked showed it being 60 hour lock out. It's like original dynamis almost
i don't think it'll stay like that forever, most likely just for the start to curb the crowds
"What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]
This one zone is capable of handling 50x parties at once. They are not worried about curbing the crowds. lol
It's to artificially extend the life/usefulness of the content. Which is a perfectly valid and acceptable reason for lockouts, especially when it's tied to nostalgia in this case. XD
“That is not dead which can eternal lie, And with strange aeons even death may die.”
It seems that I was right though, and Relic got that reforge boost \o/
"What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]
That could be it too, but even so, what's the longest wait you've ever seen for Omen? Then cut that to 1/3, and you'll get the longest wait you'll probably see for DD. Especially once it gets rolling beyond launch hype, I just do not see it being likely to run into large lines given the 60hr CD.
“That is not dead which can eternal lie, And with strange aeons even death may die.”
Except there are already better examples of how to handle this in place, Omen Tags, and better yet Voidwatch or Aybssea time stones (if one couldn't get forever time extensions like they can in abyssea) it prevents the content from being burned through quickly upon release, but doesn't make someone who has to wait for their group to be able to get on schedule feel like they're missing out, etc etc.
60 hour lockout, handled like this, is so unwieldy and awkward :/
We'd been trending away from timed lockouts, look at all the other recent endgame content: Delve/Skirmish/Ambuscade/Escha/Reisen/SR/Incursion/Vagary/Unity/HTB
We took a step back to Assault days with Omen, and that was bad enough, considering the body/glove droprates and how slow you get cards (without the card event on), but this is on a whole nother level :/
(That said, I like all the gear from Omen, and the fights themselves, and it looks like I'll like the Dynamis content, and I like the gear and even the reward strategies (excepting bodies/gloves), so keep in mind the main thing I'm complaining about is the timing of the content.)
Last edited by Selindrile; 11-11-2017 at 06:29 AM.
“That is not dead which can eternal lie, And with strange aeons even death may die.”
It has quite the opposite effect on me, reminding me of the things I disliked from the old days.
I still haven't even gotten to play the new content as we didn't realize it would be 60 hour lockouts before patch so I haven't had the chance to get together with my group to discuss how we're going to handle scheduling, which is going to be super awkward timing wise in my group, but I can't go now or when we discuss it tomorrow I wouldn't be able to go then if we decide to, etc etc, so, wasting two days here, and probably plenty more in the future, which feels super bad.
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