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Thread: Monster aggro

  1. #21
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Too weak mobs can be fixed to work with trials simply by modifying the exp system to give at least 1 exp for too weak mobs at least level 50. If a mob is level 50 or higher no matter what it rates it should give at least 1 exp to each player. The work SE is doing seems to be one of those complex over thought out systems. Reverting the old system while maintaining the exp boost and giving a base +1 to +5 exp bonus for level 50+ would've solved the issue completely.
    (0)

  2. #22
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Camate View Post
    Robber Crabs biting your ankles at level 90 getting you down?

    We spoke to the development team about this and they are planning on making adjustments. Due to the fact that each area will need to be addressed individually, the cost will be a bit high and they have decided to take care of this in the future through multiple phases of implementation.
    simple fix, just make it so EPs don't aggro
    (2)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

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