Yeah, that was the one thing about this game that has always been love/hate for me, loved needing groups for things as made an awesome community, but the flip side was unless you were on something popular made it hard to progress at times ie CoP when it was still level capped.
What I saw of the trusts last night seems like a very nice addition. If they are approximately the strength of an an acceptablly geared character for the level, that would end most of the catch22. As a lot of it I ran into was more being unable to find the extra 1-2 people consistently to get that initial gear up going, as once got past the initial hurdle it was much easier. And I remember times when I would rather have had an empty slot than some players, like when had to tank on drg in a cape terrigen xp party because a pld/war had no clue how to tank.
So with the 117 spark gear, getting a decent variety of trusts, I should be able to do most things outside of whatever the current endgame is, right? Is it possible to do ambuscade solo with the 117 gear and trusts if needed for initial 119 gear? Or at least get gear to do so.
About the only other thing would be what are the current go to wiki's? As seems to be different each time have came back after longer breaks.


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