Quote Originally Posted by GAbrielKross View Post
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so narrow minded... lol

If you can't really stand the argument, then don't waste time replying. lol

Whether your side of logic applies or whether my crazy idea were good enough to be true, in the end... it's SE who's gonna decide anyways, so there's no really harm ways of my sake argument gonna hurt, unless you were a bit more fanatic to FF11 alone. Ideas were suppose to run wild. lol

And strangely, you seems to avoid the subject about The Void and instead still prefer using Cloud of Darkness (CoD is just underling to the Void).

Anyhoo... whether you like it or not, I'm still crossing my fingers and there's nothing that can stop me, even if SE would somehow agree with your logics. It's my dream (and there might be others who shares 'em), not yours (apparently). lol

Quote Originally Posted by Vinedrai View Post
I must agree. FFXI is one of the most realistic in terms of art style in this genre. Body proportions, architecture, weapons and armors, weathers, seasons etc. are all very coherent as a whole. The art style in most MMOs are cartoony (see: WoW) and/or so out of proportions (i.e. structures are absurdly huge in relation to characters, see: FFXIV). I am not saying those are bad design choices. I just prefer "realistic" art styles.
actually, I may disagree. First time I saw treant in this game, it's IMO the most oddly unnaturalistic-shaped version of this mob compared to it's other version on other FF series. lol

And I find it slightly odd why cowl-head portion for most of mages gears were separated from body piece, although I kinda understand the reason for design choice. Other than that, the game looks great by itself.