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  1. #1
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    I'd argue 7 may have earned them more overall, due to merchandising sequal/prequal material, and the many re-releases.
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  2. #2
    Player Dekusuta's Avatar
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    SMN Lv 99
    Not everyone enjoy XIV's story or community as well. I played there for nearly 2 years and my current group of friends in XI would not be subbing in any MMO at all if it isn't XI. So I think the assumption that XI is done and XIV is the next logical evolution is incorrect. There are many XI players who will only play XI or not at all. Not everyone wants to start over an MMO again and XIV, which casual, pretty and user friendly in many respects is a grindfest of epic proportions. When I was playing I would spend 4 hours a night doing my daily roulette followed by all my daily leves to get all the in-game currency.

    Someone complained about XI trust system turning it into a solo game, but i don't feel like it was any more of a solo game than XIV was when I was there. Sure duty finder was a group randomizer but half the time people don't talk, and there's a big chance you'll get an ass in your group that is just mean to you especially if you're healer or doing a particularly difficult DF. The dailies are all solo content and I spent most of my time doing those.

    In anycase, I feel like XI has a place and would much prefer SE reinvested in it, give us a new expansion and position it as a home for their old-time fans. They've been true to their word providing monthly updates on XI, but I feel like we're at the cusp of the next step and that is a roadmap to the future ,something they still haven't provided us.
    With the +2 and possibly +3 sets coming, I could see Ambush content being a thing for another year. I can only hope they are using that time to prep a major content patch, or it could all just be busy work as they have nothing else really planned.

    Hoping for the best.
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  3. #3
    Player Zeargi's Avatar
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    Quote Originally Posted by Dekusuta View Post
    Not everyone enjoy XIV's story or community as well.
    Sure duty finder was a group randomizer but half the time people don't talk, and there's a big chance you'll get an ass in your group that is just mean to you especially if you're healer or doing a particularly difficult DF.
    The only time I would get people talking to me was when I'd play through story dungeons and yell at me for not skipping the cutscenes. While I do like the telegraphed attacks in 14 and enmity gauge, I overall, don't like the community or the awful lack of coordination.

    I would love to see more of Vana'diel and I would love to see this game make a resurgence, but without new players, it's just not going to happen. So, in the mean time, I can just wait and see what things they have for us next. Like maybe +2/3 for the Relic and Emp armors
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  4. #4
    Player Elexia's Avatar
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    Quote Originally Posted by Dekusuta View Post
    Not everyone enjoy XIV's story or community as well. I played there for nearly 2 years and my current group of friends in XI would not be subbing in any MMO at all if it isn't XI. So I think the assumption that XI is done and XIV is the next logical evolution is incorrect.
    Read SE press and investor reports some time, it's not our assumption, it's SE's ideology being said as plain as day. XI is indeed "done" for as far as SE is concerned as long as XIV is their star MMO. If you noticed, when XIV was spiraling faster than expected, they backtracked pretty quickly on their stance on XI. They wouldn't outright kill any source of revenue, but in order to really give XI what it needs, it needs full support including a sizable team. Since even XIV's team atm is "small" according to the director, but it also gets far more funding.

    Hell I think Scarlet SaGa got more funding than XI did.

    Someone complained about XI trust system turning it into a solo game, but i don't feel like it was any more of a solo game than XIV was when I was there.
    As always, I think this is more because with trusts, while nowhere near as competent as human players (usually), they replace the need for many, many standard content and leveling to seek out other players. Until Trusts work on the level of a player in the highest tier of content, trusts can never turn this into a "solo game" but it CAN give that illusion simply because you only need you and 5 other trusts for most of current XI.

    I can only hope they are using that time to prep a major content patch, or it could all just be busy work as they have nothing else really planned.
    All they need is a small team to port XI over to a new engine (even UE4 would suffice if they won't give them the branch of luminous XIV uses) as it's a windows only game now, but then they'd have to strip out Playonline functionality which XI is so deeply integrated with it's more work and money than they clearly want to invest in a 15 year old game.

    Now if Stormsblood for XIV doesn't go over too well..I guarantee XI will get put into a new light.
    (0)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  5. #5
    Player Jakuk's Avatar
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    Quote Originally Posted by Elexia View Post
    Now if Stormsblood for XIV doesn't go over too well..I guarantee XI will get put into a new light.
    It really wouldn't, they'd sooner move onto a new MMO separate from both XI and XIV.
    (0)

  6. #6
    Player Elexia's Avatar
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    Quote Originally Posted by Jakuk View Post
    It really wouldn't, they'd sooner move onto a new MMO separate from both XI and XIV.
    Considering the MMOs they have to offer and their history, they would sooner revisit XI than go to a new product. It would cost significantly less to modernize and push XI than it would a new MMO currently even if said "modernization" is an essential soft relaunch. It is by no means cheap, but a ballpark figure based on the company I work it would virtually be choosing between 20m and 50m and that's not considering if SE would float the bill out of their own pocket or opt to build a new engine for a new MMO. Remember, XIV itself was only born out of the logic that it would have been wiser to make a new MMO at the time (2005) than revamp XI since there was nothing inherently wrong with XI in order to reboot it beyond graphically. It would have been double the revenue if you had players subbing to both or with XIV being easier to get into, you'd make more profit. XI is currently a windows only title now, the biggest hurdle is rewriting it to DX9/11 or DX12 first and foremost. (That isn't a hard thing to do but it still requires SE to invest in it.)

    Making a new MMO of a new IP would be significantly more risky, that's why XI was a numbered entry to begin with and why XIV 2.0+ still has the "Final Fantasy" title even though the only thing that makes it FF are fanservice nods.

    Remember - they tried doing a brand new MMO separate from XI and FMO, it didn't work out because it had nothing to stand on. That MMO was called Fantasy Earth. It wasn't terrible but it wasn't "Final Fantasy", which is why "Final Fantasy XVI" would sooner be an MMO before one based on any other IP or brand new IP as DQ already has DQX. Reason I say they'd revisit XI is because it was said a few times if they had the team and funding there's a lot more they can do with it. Hell the new UI they were working on for XI is in limbo because of that reason.

    Once XIV became their baby every other project has been kind of put on the backbunner. Including DQX.
    (2)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  7. #7
    Player BobbinT's Avatar
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    Nov 2012
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    I'm sorry, but... since we have Dissidia & Kingdom Hearts franchise, I'm not going to close up the chance of having this grand dream happened. Especially now that SE has been working on FF7 remake which IMO is a huge risky deal. (we all know how majority of remakes do on market despite the decision SE made to pursue this)

    BTW, you were thinking way too much on technical side, while I was thinking simpler ways. Like I said, I like to keep gameplay on each sides, just want the story segment happened. This IMO should appeal even to FF14 players who never tried FF11 before. Heck... I even had couple FF14 players who tried FF11, while they admit it's a bit outdated but they do like it. Oh... and as for me, I started FF11 after FF14 and no knowledge of how-to, and yet... here I am already finished almost all story content all the way to Rhapsodies with only few like Voidwatch that I've yet cleared (on Jeuno 2nd tier battle). This is all thanks to countless help from FF11's Bahamut communities that's been really kind to help me on many occasions. So what you thought of FF14 players not getting used to FF11 kinda misleading since I am one of that example. You can look up my achievement profile on both ffxiah & ff14's lodestone for proof.

    Also, Cloud of Darkness is just one of the agent to the Void, which should be the one you should check in first place. Dissidia kinda hinted that this entity was responsible to events on almost every FF series.

    So again, I will keep this hope in my heart that the joint venture of both Vana'diel and Eorzea (or should I say Hydaelyn now that 4.0 reveals the whole world map of it) may cross paths. XD
    (0)

  8. #8
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    Dissidia and Kingdom Hearts are still not the same. They were new franchises created specifically for large scale cross over. They were not singular internal worlds that brought external worlds into them. It is vastly different than what you are talking about and has absolutely 0 bearing on your argument.

    Again, no crossover to date has impacted the main story and none will. Eorzea is its own world, just like Vana'diel is its own world too much sets these two universes apart for one story to directly impact the other and vice-versa.

    To your little anecdote on starting FFXI after FFXIV. I said nothing about FFXIV players not liking FFXI. I did say that many FFXI hardcore players disliked FFXIV. So your story is irrelevant. Even then A small sample size does not represent the community.

    As for Cloud of Darkness, it's just a throw-away explanation as to why this enemy is reused in many games. You are reading too much into it.

    So no, I will continue to say this will not and can not happen.

    Also, I would ask that you stop detracting from the primary purpose of this thread. This thread has nothing to do with FFXIV, and I am tired of debating this subject.
    (1)

  9. #9
    Player CrAZYVIC's Avatar
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    Jun 2011
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    Crazyvic
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    Asura
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    SAM Lv 99
    FF7 have 5M+ copies already sold just for the Name and the FANS. If the game is released in Xbox-one, PC, Nintendo Switch without problems will put over 10M.

    Lets see what happen with games tried emulate FFXI sandbox feeling, archage and black desert their playerbase is small, even if these games have Shiny Graphics and give you an amazing "sandbox" experiencie.

    MMRPG genre is about of being obsolete people prefer MOBA. So a FFXI Ver 2.0 will be a massive mistake cuz nobody will play that sadly.

    I think if Square-enix make a MOBA using characters of FF series, with graphics similar paragon and battles last 20 mins as max that can be be a great hit in sales

    Usable characters in the MOBA of square enix. Cloud, Kefka, Zell, Ultimecia, Sephirot, Barret, Zidane, Garnet, Tidus, Kimarhi, auron, lighting, baltier, Lion FFXI, Minfilia FFXIV etc.

    FFXI should receive a Duty finder, receive instanced content for 6/12 men, they can fix the DPS jobs balance put all them close of 6000 DPS. Making FFXI modern would be the best for this game
    (0)
    Last edited by CrAZYVIC; 05-06-2017 at 09:03 AM.

  10. #10
    Player wildsprite's Avatar
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    Mar 2011
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    Kitanashia
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    Cerberus
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    SMN Lv 99
    Quote Originally Posted by CrAZYVIC View Post
    MMRPG genre is about of being obsolete people prefer MOBA.
    tell me where you are getting this from? because I see plenty of MMOs out there doing fairly well and most MOBAs failing miserably other than League of Legends and a select few others
    I happen to despise MOBA and think SE making one would be a huge mistake

    P.S. I should mention I played both WoW and DOTA 2 and didn't have any fun with either of them nor did I find them exciting. I'm sorry I can't get behind a game I'm not having fun or excited about.

    back to the topic at hand. I agree FFXI could use an overhaul but I honestly doubt a FFXI-2 will happen. IF we were to see an FFXI-2 it would more likely be a combination of the things that make FFXIV great to it's fans in a Vana'diel setting and this honestly won't go over well with most hardcore XIV players.
    (0)
    Last edited by wildsprite; 05-15-2017 at 11:03 PM.
    Try to have fun or it isn't worth playing

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