Quote Originally Posted by Rwolf View Post
The game isn't gonna implode upon itself because someone requests for a cosmetic or animation change. They can continue to release content and do these minor things if chosen to do so based on track record of cosmetic changes. Let SE decide on that. Instead just disagree without having to extrapolate on hidden factors.

To my knowledge, it's been brought up on the forums before with no comment [Link] and the only glow option I recall being added to be removed was avatars/special trusts.
Ok, that avatar/trust thing must be what I was thinking of. ><;; For some reason I just fuzzily remembered it as "turn off all glowy effects". Thanks for the clarification. ^^

If you look thru or kept up with the last few years of devposts, you'd probably notice the same thing frequently popping up (paraphrased): "We can't do >that< because it would be the work equivalent of an entire monthly update." Yes, the game's not gonna implode if we hear it yet again, but it makes sense to avoid asking for things in a way that is likely to get that canned response since that also means that our suggestions are being trashed by default. We also know that there are hardware-related difficulties in adding any new models/animations at this point due to lack of PS2 devkits, which is why we haven't gotten anything actually "new" other than the three Master Trial weapons in the past 2yrs. "Adjustments" to Afterglow animations would almost certainly fall into that category, which is why I suggested tacking gear glow display onto the same command/config that turns off avatar/trust glows. I believe that it would be a simpler task to connect AG animations to the aura blocker command than it would be to directly change anything regarding animations.