I love PUP, but because I can't get in to the end game content, or can't spend tens of millions of gil to buy the best gear, I can't bring that anywhere. So I'm gearing my blu now, which will probably get nerfed along with smn and then I'll need to spend months to gear up another job that will then get nerfed.....I agree what you said back in the beginning of this thread, we need to start boosting other jobs instead of nerfing everything.
Marada- Badass Tarutaru Ginger
If other jobs gets SMN level of efficiency and effectiveness then this game basically won't have any difficult content at all.
Currently here are the "high level" content in this game:
Kirin/WoC/T4
PW2
Master trial x3
Compare with the hardest content in 75(AV/PW), 2012(legion/NNI), 2013(pre-ilv delve). The skill and gear requirement in the highest endgame in 2017 was definitely one tier lower than the hardest content in previous years.......with SMN setup. The only exception being Shadowlord master trial, which can't be SMN zerged....yet. Everything else basically has no longevity since well geared SMN pt destroys everything quite easily, and relatively safe too.
We're at a point that most of the hardcore player are running out of goals, except making one pointless REMA after another. The fact that SMN makes hardest endgame content MUCH easier only hurt the game in the long run. And now people are asking every job to do what SMN can do.
Do you not care about challenging content? Or would you rather play an MMO that everyone sleep through every content on SMN? That's what FFXI is atm, and it's not fun. I really don't understand why people are anti nerf on this issue or even ask every job to be as OP as that. What's the point to work on your jobs and build gear sets, work on pt coordination if all you ever need is change job to SMN and spam BP then get win?
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