Don't even bother finding fight mechanics, just SMN AC it for easy win!
Don't even bother finding fight mechanics, just SMN AC it for easy win!
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
They level the job did tedious shit to get gear and now your telling them they can't play a certain way wow no wonder ppl's pass on this game.
I'm a long time player and they nurfed a few jobs in the past and made them a fraction of what they where... I was a front line rdm till one such nurf now I can still grab hate but can't defend myself .....I'm maxxed out on almost everything but job points and those I solo....I've not been in a party since rdm was dropped from the front line....this means I've been solo player since about 2004 ... I'm a 119 I gear rated rdm that hits with magic/weapon/bow/rebuffs and because trusts take que from I gear they hit/buff/nuc/debuff better than me so think about when u ask something to be nurfed ....used to be fun back in the day playing rdm...now 'am I going to take hate' runs in my mind so much I only attack if I know I can control the mob
Front line rdm is still a thing, people who say it isn't don't play rdm correctly, I get a good 1200-1300 acc after food and still have a decent tp build and deal a fair amount of dmg as well, use the correct swords too and can magic burst a even higher amount, WS for 4-10k and MB for 15-35k, and i'm considered a weak rdm in comparison to some of the more stronger ones. thats higher dmg that some of the more common DDs (Not pimped) out there.
opening a SC for 7k dmg, then MB when someone closes it for 15-20k twice, (thats 35-42k dmg in a period of 10 seconds) and because of my Seidr Cotehardie i don't lose any mp from the MB so i'm constantly going without stoping.
As for defending, build your phalanx, stoneskin and fast cast correctly, utsusemi is still a valid thing too and can be constant with the right amount of haste and fast cast, not to mention rdm can self heal. oh, and theres gear that enhances refresh further, i got a +3 or 4 refresh added to my base refresh 2 spell because of gear that enhances potency, i could take it further but its too costly
It requires a bit to get the macro's right, but the result is amazing.
Last edited by Songen; 05-10-2017 at 11:25 PM.
I feel glad that after reading that WHOLE 5 pages of "discussion", only once was PUP mentioned, and never once saw anything about H2H or MNK or NIN in there.
Oh wait,that's because no one wants those jobs for recent end-game content, nor had they ever.... /sigh lol.
I love PUP, but because I can't get in to the end game content, or can't spend tens of millions of gil to buy the best gear, I can't bring that anywhere. So I'm gearing my blu now, which will probably get nerfed along with smn and then I'll need to spend months to gear up another job that will then get nerfed.....I agree what you said back in the beginning of this thread, we need to start boosting other jobs instead of nerfing everything.
Marada- Badass Tarutaru Ginger
If other jobs gets SMN level of efficiency and effectiveness then this game basically won't have any difficult content at all.
Currently here are the "high level" content in this game:
Kirin/WoC/T4
PW2
Master trial x3
Compare with the hardest content in 75(AV/PW), 2012(legion/NNI), 2013(pre-ilv delve). The skill and gear requirement in the highest endgame in 2017 was definitely one tier lower than the hardest content in previous years.......with SMN setup. The only exception being Shadowlord master trial, which can't be SMN zerged....yet. Everything else basically has no longevity since well geared SMN pt destroys everything quite easily, and relatively safe too.
We're at a point that most of the hardcore player are running out of goals, except making one pointless REMA after another. The fact that SMN makes hardest endgame content MUCH easier only hurt the game in the long run. And now people are asking every job to do what SMN can do.
Do you not care about challenging content? Or would you rather play an MMO that everyone sleep through every content on SMN? That's what FFXI is atm, and it's not fun. I really don't understand why people are anti nerf on this issue or even ask every job to be as OP as that. What's the point to work on your jobs and build gear sets, work on pt coordination if all you ever need is change job to SMN and spam BP then get win?
Player
Pup is actually in a decent spot right now. One of the better tanks... at least vs 1 target. Fights with multiple mobs or weird hate it kind of fails as does things like doom
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