In order to avoid what you are talking about with multislot items like cloaks, you have to make sure the extra slot (head in this case) has an X. If an equipset slot is blank, then it means "don't change what was previously equipped in this slot", while an X means "remove whatever was previously equipped in this slot." The grip issue is probably going to show up no matter what unfortunately.. I suggest adding a line to the equipset using macro after the equipset line to equip the grip separately from the equipset. This should allow the 2h weapon to be equipped properly before you attempt to equip the grip.


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