A piece of equipment that granted duel-wield 1 would be pretty nice
Duel-Wield 1 is hardly game breaking
A piece of equipment that granted duel-wield 1 would be pretty nice
Duel-Wield 1 is hardly game breaking
u say this but you would be wrong. Dual wield gives the freedom of access to any and all subs while still maintaining Capped Reward %+; Capped pet Pdt in abysea; or any other combination of pet bonuses from adding an offhand axe. Giving them access to better cures or a buttload of red WS's or any other possible advantage u can think of that comes from not being tied down to /nin or /dnc.
Whereas a sub job with a natural dual wield rate would be better overall for partying, Exp parties is a small tiny portion of an average bsts playtime. The majority of times dual wield (even dual wield one) would add so much utility to beastmaster that it could only be called "broke".
And just to drive it home. Dual wield isnt even a beastmaster sounding trait. It just doesnt fit in with our job description.
dual wield 1 from gear or from a natural trait would do the same thing.
And if you cant see how it would be game breaking then you have absolutely 0 imagination.
Im not going to sit here and list out the large amount of new tricks that would be available with every subjob at beasts disposal.
Player
Rather you like it or not he's right. We can't just dish out Dual Wield to every single 1-handed DD. It doesn't fit the job, It barely fits DNC or THF.
You have to make a choice, magic of /WHM or /SCH, or extra PDT Axe or w/e for /NIN.
I'm a 90BST myself, And i think this idea is simply silly, You can't want something just cause "its easier" or w/e the excuse is. by that logic we should just give all the WARs, DRGs, and 2handed DD Store TP V Job Traits, and Hasso/Seigan/Third Eye without subbing SAM.
Etc etc.
Now, That being said, a Ring or something that "Grants" Dual wield (Not even Dual Wield 1, I'm talking just being able to equip weapons, 0 Delay reduction), Would not be too bad. However, For the sake of Balance, Make it called "Double Wield" a separate Job Trait, Where it offers no bonus to Attack speed, and Dual Wield Gear does not help it.
If you truly want Dual wield just to be able to use dual axes for PDT on BST, Then something like the above would be a good suggestion. its realistic, and balanced.
Last edited by Karbuncle; 04-23-2011 at 02:16 PM.
I don't think any change to dual wield should be made. even if its an item and no delay reduction.
Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
Player
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |