Quote Originally Posted by Gotterdammerung View Post
u say this but you would be wrong. Dual wield gives the freedom of access to any and all subs while still maintaining Capped Reward %+; Capped pet Pdt in abysea; or any other combination of pet bonuses from adding an offhand axe. Giving them access to better cures or a buttload of red WS's or any other possible advantage u can think of that comes from not being tied down to /nin or /dnc.

Whereas a sub job with a natural dual wield rate would be better overall for partying, Exp parties is a small tiny portion of an average bsts playtime. The majority of times dual wield (even dual wield one) would add so much utility to beastmaster that it could only be called "broke".

And just to drive it home. Dual wield isnt even a beastmaster sounding trait. It just doesnt fit in with our job description.
Thats why i said a piece of equipment that granted duel wield 1 would make sense instead of an actual job trait bst specific. Maybe even an all jobs piece of equipment.

None of what you said would be game breaking though...