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  1. #1
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Alukat View Post
    talking about game balance, then wtf has SE done to dnc.
    its totally overpowered.
    nin/dnc or dnc/nin can solo almost everything >.>
    75 Evasion Bonus III
    (75) Closed Position (Merit)
    77 Conserve TP
    77 Tactical Parry
    80 Critical Attack Bonus
    80 Dual Wield IV
    80 Accuracy Bonus III
    84 Skillchain Bonus IV
    85~90 Subtle Blow IV
    ~90? Critical Attack Bonus II

    way too many usefull job traits at 75+, dnc has everything it needs at 75+.

    and with DW I i would have to sacrifice 15% DW
    Red herring troll. maybe you like to move this to other section of forum.

    I'm surprised to see the team "mainstream bst" in this thread too. I didn't know there was such a thing. I'll need some proof cuz I really don't think it exists. :P

    bst has so many soloers that we like doing things differently. "you don't like the way I play? Fine, I'll go solo it. bye-bye!"

    sounds more like bst to me... I also can't help but remember a sig file in alla forums about bst not really being lolled at because of MpK :P.
    (0)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  2. #2
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Not really, the game balance is still there. A decent BST can solo things even without dual axes just as easily as DNC or NIN/DNC can. In fact, we can still solo things that they can't without too much trouble. I've seen testimonies of people soloing Dragua on BST, no brew. When a DNC or NIN/DNC can do that, show me, I'd love to learn so I can solo those cards on my NIN.

    The point is that every game has its niche. BST already has a lot of power and potential to it without needing Dual Wield, enabling them to solo a lot of powerful monsters that most jobs would have trouble soloing short of brewing it. We don't need Dual Wield, we've got plenty as it is.
    (1)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  3. #3
    please for the love of God someone drop an H-bomb on this thread
    (1)

  4. #4
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    It was dying just fine 'til you bumped it...
    (0)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  5. #5
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    EDIT: nvm yeah just let it die.
    (0)

  6. #6
    Player Alukat's Avatar
    Join Date
    Mar 2011
    Posts
    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    ninja has GK & h2h too.......
    (0)

  7. #7
    Player Urat's Avatar
    Join Date
    May 2011
    Location
    San d'Oria
    Posts
    171
    Character
    Urat
    World
    Quetzalcoatl
    Main Class
    DNC Lv 99
    Dual wield makes way more sense for dancer than blu hands down.

    Dancer is the most tp reliant job in the game, dual wield is the biggest supply of tp in the game. Blue is an mp reliant job, therefor dual wield makes less sense for it.

    I don't think either jobs should have gotten dual wield though, since the dawn of ffxi dual wield was Ninja's thing, it's half the reason you went /nin

    I'd hate to see ffxi turn into WoW, where every job slowly begins to become the same as others, until eventually you're either a DD job, a tanking job, or a healing job.

    Ninja has dual wield because that's ninja's thing. Everyone else stop whining to ask for DW and just sub ninja. You may as well start whining that you don't get a pet to fight with you but pet jobs do, and you don't have a way to heal yourself so you want a cure spell, and you don't have a way to manage hate so you want a voke.

    Job's are different in ffxi for a reason, if you don't like your job go level something else.
    (0)

  8. #8
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Dear Alukat,

    Before asking the development team to expend resources making bst have a natural DW trait you might want to actually take the afternoon, or at the most the 5days to a week to level DNC to 49. You've spoken at length in this thread about how /dnc isn't a viable option yet your's sits unopened. I'll agree that /nin for bst nowadays has lost it's usefulness since dnc received DW naturally. /nin affords DW3 being it's only truly useful advantage over /dnc. With the use of snarl you should spend very little time taking hits. Unless your trying to proc yellow with /nin your options with /dnc are far more favorable.

    Curing Waltzes for yourself, party members, your npc. Healing Waltz. Debuffs to enemies Eva, Def, Magic Eva. Haste Samba for yourself, and your party. Spectral Jig(while the duration is atrocious) allows for gil free snk/invisi. Violent flourish for stuns. All of these are incredibly useful for both solo, and party situations.

    Basically what I'm asking is at least take the time to try out all viable options for a job you play before asking the dev team to spend time adding things to a job. I would like to think that a player with a relic like yourself takes the time, and goes the extra mile to leave no stone unturned in their testing of playstyles. If you'd like to see Bst/Dnc in action, and what it's capable of drop me a /tell in game sometime.
    (0)

    ~Party Rock Anthem~

  9. #9
    Player Alukat's Avatar
    Join Date
    Mar 2011
    Posts
    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    i know what bst/dnc is capable of, i always duo with one >.>
    dnc was the worst thing SE could ever do to FFxi stun/cure/debuffs who needs rdms whms and blms anymore? aside of proc.
    i think /dnc makes bst way to overpowered that's why i don't level it. i like challenges.
    i need approx 10-15 seconds to get 100+tp so with this fast tp build do u think something could kill me?
    well and no stone unturned in playstyle, i would really love to try new ways as bst and other subs, but i either had to sacrifice my 100tp-bonus or occ. 2-4 attack axe. this is why other subs aside from nin/dnc/whm aren't used. that's why i want a natural dual wield for bst.
    (0)
    Last edited by Alukat; 07-12-2011 at 01:50 AM.

  10. #10
    Player Urat's Avatar
    Join Date
    May 2011
    Location
    San d'Oria
    Posts
    171
    Character
    Urat
    World
    Quetzalcoatl
    Main Class
    DNC Lv 99
    If anything maybe I'd be fine with all jobs being able to dual wield, BUT without the dual wield trait itself you wouldn't get the substantial -delay. In other words all you'd get from DWing is extra stats from the offhand, you'd swing twice per round but twice as slow.
    (0)

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