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  1. #31
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    Mar 2011
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    A piece of equipment that granted duel-wield 1 would be pretty nice

    Duel-Wield 1 is hardly game breaking
    (1)

  2. #32
    Player Gotterdammerung's Avatar
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    Mar 2011
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    Yhoator Jungle
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    325
    u say this but you would be wrong. Dual wield gives the freedom of access to any and all subs while still maintaining Capped Reward %+; Capped pet Pdt in abysea; or any other combination of pet bonuses from adding an offhand axe. Giving them access to better cures or a buttload of red WS's or any other possible advantage u can think of that comes from not being tied down to /nin or /dnc.

    Whereas a sub job with a natural dual wield rate would be better overall for partying, Exp parties is a small tiny portion of an average bsts playtime. The majority of times dual wield (even dual wield one) would add so much utility to beastmaster that it could only be called "broke".

    And just to drive it home. Dual wield isnt even a beastmaster sounding trait. It just doesnt fit in with our job description.
    (0)

  3. #33
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    Quote Originally Posted by Gotterdammerung View Post
    u say this but you would be wrong. Dual wield gives the freedom of access to any and all subs while still maintaining Capped Reward %+; Capped pet Pdt in abysea; or any other combination of pet bonuses from adding an offhand axe. Giving them access to better cures or a buttload of red WS's or any other possible advantage u can think of that comes from not being tied down to /nin or /dnc.

    Whereas a sub job with a natural dual wield rate would be better overall for partying, Exp parties is a small tiny portion of an average bsts playtime. The majority of times dual wield (even dual wield one) would add so much utility to beastmaster that it could only be called "broke".

    And just to drive it home. Dual wield isnt even a beastmaster sounding trait. It just doesnt fit in with our job description.
    Thats why i said a piece of equipment that granted duel wield 1 would make sense instead of an actual job trait bst specific. Maybe even an all jobs piece of equipment.

    None of what you said would be game breaking though...
    (0)

  4. #34
    Player Gotterdammerung's Avatar
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    Mar 2011
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    Yhoator Jungle
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    dual wield 1 from gear or from a natural trait would do the same thing.

    And if you cant see how it would be game breaking then you have absolutely 0 imagination.

    Im not going to sit here and list out the large amount of new tricks that would be available with every subjob at beasts disposal.
    (1)

  5. #35
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    Quote Originally Posted by Gotterdammerung View Post
    dual wield 1 from gear or from a natural trait would do the same thing.

    And if you cant see how it would be game breaking then you have absolutely 0 imagination.

    Im not going to sit here and list out the large amount of new tricks that would be available with every subjob at beasts disposal.
    point out one instance where dual-wield 1 from a piece of equipment would be game breaking
    (2)

  6. 04-23-2011 12:15 PM
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    Content was edited by Moderator due to violation of Forum Guidelines.

  7. #36
    Player Karbuncle's Avatar
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    Mar 2011
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    Rather you like it or not he's right. We can't just dish out Dual Wield to every single 1-handed DD. It doesn't fit the job, It barely fits DNC or THF.

    You have to make a choice, magic of /WHM or /SCH, or extra PDT Axe or w/e for /NIN.

    I'm a 90BST myself, And i think this idea is simply silly, You can't want something just cause "its easier" or w/e the excuse is. by that logic we should just give all the WARs, DRGs, and 2handed DD Store TP V Job Traits, and Hasso/Seigan/Third Eye without subbing SAM.

    Etc etc.

    Now, That being said, a Ring or something that "Grants" Dual wield (Not even Dual Wield 1, I'm talking just being able to equip weapons, 0 Delay reduction), Would not be too bad. However, For the sake of Balance, Make it called "Double Wield" a separate Job Trait, Where it offers no bonus to Attack speed, and Dual Wield Gear does not help it.

    If you truly want Dual wield just to be able to use dual axes for PDT on BST, Then something like the above would be a good suggestion. its realistic, and balanced.
    (2)
    Last edited by Karbuncle; 04-23-2011 at 02:16 PM.

  8. #37
    Player Gotterdammerung's Avatar
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    Mar 2011
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    Yhoator Jungle
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    Quote Originally Posted by deces View Post
    Gotterdammerung... "And just to drive it home. Dual wield isnt even a beastmaster sounding trait. It just doesnt fit in with our job description." spoken like a true galika with low mnd and int, I got news for you, this topic is FOR dual weild.. nobody here cares to hear your old school protectionst ideas, kinda like an A and B conversation so C your way out of it, If you have such a problem with bst/DW why dont you start your own tread opposed to it. I hope this drives it home for you like I did your mum kick rocks

    #1 Its a suggestion forums. The suggestion gets made. People discuss like/dislike. Se responds based on legitimate need and community response.

    #2 Galka's have high mind.

    #3 My mom only sleeps with people who actually know how to use the "reply with quote" button.
    (0)

  9. #38
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    Mar 2011
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    Quote Originally Posted by Karbuncle View Post
    Rather you like it or not he's right. We can't just dish out Dual Wield to every single 1-handed DD. It doesn't fit the job, It barely fits DNC or THF.

    You have to make a choice, magic of /WHM or /SCH, or extra PDT Axe or w/e for /NIN.

    I'm a 90BST myself, And i think this idea is simply silly, You can't want something just cause "its easier" or w/e the excuse is. by that logic we should just give all the WARs, DRGs, and 2handed DD Store TP V Job Traits, and Hasso/Seigan/Third Eye without subbing SAM.

    Etc etc.

    Now, That being said, a Ring or something that "Grants" Dual wield (Not even Dual Wield 1, I'm talking just being able to equip weapons, 0 Delay reduction), Would not be too bad. However, For the sake of Balance, Make it called "Double Wield" a separate Job Trait, Where it offers no bonus to Attack speed, and Dual Wield Gear does not help it.

    If you truly want Dual wield just to be able to use dual axes for PDT on BST, Then something like the above would be a good suggestion. its realistic, and balanced.
    That sounds like a pretty good suggestion ..

    an item that grants "double wield"

    which is pretty much dual wield without any delay reduction or even adds a delay penalty to keep things balanced
    (0)

  10. #39
    Player Xilk's Avatar
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    Mar 2011
    Location
    Windurst
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    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    I don't think any change to dual wield should be made. even if its an item and no delay reduction.
    (0)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  11. 04-24-2011 09:52 AM

  12. #40
    Player Alukat's Avatar
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    Mar 2011
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    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    Quote Originally Posted by Gotterdammerung View Post
    #1 Its a suggestion forums. The suggestion gets made. People discuss like/dislike. Se responds based on legitimate need and community response.

    #2 Galka's have high mind.

    #3 My mom only sleeps with people who actually know how to use the "reply with quote" button.
    i doubt point 2 :x

    and to point 1, you said u wouldn't want it. but u saying it again and again and again when anyone says that they would like it.......
    one time would be enough.....
    (1)

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