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Thread: enmity control

  1. #1
    Player Songen's Avatar
    Join Date
    Dec 2016
    Location
    Windurst
    Posts
    327

    enmity control

    reading thru the forums looking for something else, i find this little tibbit
    Quote Originally Posted by Camate View Post
    Greetings,

    We had a word with the lead developer for jobs and received some information to share.

    While this is still in the idea phase and there is no guarantee for actual implementation, one idea for thief adjustment is to enhance their role as a job that controls the flow of enmity. The team is thinking in terms of lowering the recast timer for Collaborator and adding a way to transfer the hate stolen from both Collaborator and Accomplice.

    The lead also mentioned that since a reduction of the recast timers for Sneak Attack and Trick Attack would also boost thief’s attack capability in addition to their control over enmity, they would have to look into this very carefully.

    Again, please understand that this is all still in the idea phase and the team cannot make any promises at this time. If we receive any further information we’ll be sure to share.
    I am wondering if the lowered recast for collaborator and accomplice is still being considered, i would suggest a increase in range for this ability's use as well to allow the thiefs movements not to be limited
    (1)

  2. #2
    Player Eaglestrike's Avatar
    Join Date
    Apr 2011
    Posts
    85
    Character
    Ladyofhonor
    World
    Asura
    Main Class
    THF Lv 99
    The key part of this suggestion is to give the enmity to others. If I'm going around stealing peoples enmity it's just going to make me cap it out and overtake the tank.
    (0)

  3. #3
    Player
    Join Date
    Mar 2017
    Posts
    87
    See the thing is Trick should actually transfer enmity to the tank, not just give it from one hit.

    or, what I've always wanted was trick/sneak stances. like decoy shot that ranger totally stole from thief.

    Either way it would stop thf from tanking, and anyone else from gaining more enmity than tank. ((so many conal moves tough it just isn't practical)
    (1)

  4. 03-29-2017 10:15 PM

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