In that case, perhaps you can start calling for nerfs to the HP scaling involved in GF NMs. ^^ I think it would be a good thing if the group+1 penalty was lowered in general, or scaled itself so that taking a large group wasn't as painful as it is now when compared to smaller groups. I believe that the ideal would be for difficulty/killtime to be roughly equivalent regardless of group size. If this were the case, would you still be opposed to adding more jobs to the group?