I know the patch notes specifically states Reisenjima, Escha, and SoA area - however will this hopefully include HTBF fights and Unity NMs in a future patch? They are ilvl mobs and as such are going to be affected by the nerf in GEO abilities.
I know the patch notes specifically states Reisenjima, Escha, and SoA area - however will this hopefully include HTBF fights and Unity NMs in a future patch? They are ilvl mobs and as such are going to be affected by the nerf in GEO abilities.
Last edited by Mithlas; 02-11-2017 at 04:29 AM.
they buffed bard to compensate for geo's nerf, mobs that are now one shoting partys need to be compensated with sherzo or smn's earthen ward, also carol's got a boost as well
No, every single mob in the game should not require Scherzo and earthen ward. that's retarded.
Vex and attune need to be put back to where they were.
Adding another job is not an acceptable answer when more hp is added because of it.
In that case, perhaps you can start calling for nerfs to the HP scaling involved in GF NMs. ^^ I think it would be a good thing if the group+1 penalty was lowered in general, or scaled itself so that taking a large group wasn't as painful as it is now when compared to smaller groups. I believe that the ideal would be for difficulty/killtime to be roughly equivalent regardless of group size. If this were the case, would you still be opposed to adding more jobs to the group?
“That is not dead which can eternal lie, And with strange aeons even death may die.”
if you read what they wrote as the reason why they lowered it, geo spells m acc and m eva were bugged completely, it wasn't a nerf, but a bugg that wasn't detected., it was that the calculation was wrong completely from what they originally intended because it calculated twice at a second point instead of once, they returned it to the original intended value and removed the bug ,
Fact is, people would have made different tactics to begin with had the original value been there instead of the lower value, i personally made a sink about it myself on a magic acc page prior to the update but realised a originally intend value fix isn't something i should be complaining about. DEAL WITH IT, MOVE ON.
Mobs didn't gain any hp, infact it was lowered for the stated areas. both combat and magic skills were lowered on mobs in stated areas
Last edited by Songen; 02-11-2017 at 11:28 PM.
They werent bugged. That's a bs lie they tell to stop you from pitchforking. A bug wouldn't persist for 3 entire years. Get serious.
It's a straight nerf.
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