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  1. #6
    Player
    Join Date
    Nov 2015
    Posts
    1,552
    Quote Originally Posted by Aysha View Post
    I've never seen <bt> target anything NOT red.
    I have and it is as equally annoying as being forced to listen to a nightcore remix of an old Chipmunks song on infinite repeat... ~_~;;

    EDIT2: This is especially aggravating if you're the PT leader and you have Trusts out. You're dying, and you got a Trust Healer who won't do anything unless you're swinging at a mob... and your character stands there going "Duuurrrrrr" while you're getting pounded to death because he/she decided to sheathe weapons when there was another mob attacking you and now decides to just stand there while a spell/ability animation is playing despite your repeated commands to attack it.
    An oddball workaround for that:
    1. Before your current target dies, reposition so that you are facing the secondary target.
    2. Before your current target dies, reposition the camera so that the secondary target is slightly to the right of center screen.

    It may be annoying to have to do this every time, but the auto-target system is affected by onscreen POV. Auto-target also aims left-to-right, so if the secondary target is to the left of your primary, then it may not get picked up. -_-;; In multiple target conditions, as long as you maintain proper positioning/facing, you should be able to "engage" and turn on Trusts even if your weapons are still sheathed. I do this all the time in Dynamis and my record for kills-before-drawing-weapon is 14x. XD

    ---------------------------------------------

    Something like <te> <ste> ("e" = "enemy") could be helpful in restricting legal targets to potentially hostile targets. This would at least filter out green named npcs, trusts, group members and pets. <bt> is already supposedly determined by enmity, so not really sure that another enmity-based targeting mod would be needed.
    I think that fixing <bt> to function as advertised would probably solve this issue.
    (0)
    Last edited by Nyarlko; 02-13-2017 at 08:57 AM.
    “That is not dead which can eternal lie, And with strange aeons even death may die.”