<bt> also goes wonky if there are multiple targets involved. If you fighting a single target but get an add, sometimes it works, sometimes it targets the add, sometimes it simply fails to work period. I've even seen it try to target unagro'd targets on the opposite side of the room far out of casting range while my group had 1x claimed + 1x add slept... :-/

Can you please reconfigure <bt> so that it can only target something claimed (red text name) at the very least? It would be perfect if it would limit itself to your last target in the case of multiple claims, but eliminating non-claimed targets would be a greatly appreciated adjustment.