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  1. #1
    Player Aysha's Avatar
    Join Date
    Aug 2014
    Posts
    405
    Character
    Aysha
    World
    Sylph
    Main Class
    WAR Lv 99
    OH!

    Okay, lol. I wish the wiki had said this kinda stuff, lol.

    Hmm, why do you need a "Master' Alchemist? According to wiki, the fewell beads are only Lv35? I have a Lv98 Alchemist myself (I have one of every craft 90+ except Bone and Cloth, and those two my family member has). The recipe sounds simple -- oils that are bought for 100g, colored rocks, and another item (slime oil for fire, for example).

    Sounds easy enough?

    Or are these not the right items?

    Basically, I get some of these fewell beads (the correct element) and then some mats to dump in the furnace and keep feeding over and over again, trading a bead when I run out of fewell?

    And I also assume that Synergy, like Fishing, is not subject to the "40 levels over 70" rule for the other crafts?
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  2. #2
    Player
    Join Date
    Nov 2015
    Posts
    1,552
    Quote Originally Posted by Aysha View Post
    OH!

    Okay, lol. I wish the wiki had said this kinda stuff, lol.

    Hmm, why do you need a "Master' Alchemist? According to wiki, the fewell beads are only Lv35? I have a Lv98 Alchemist myself (I have one of every craft 90+ except Bone and Cloth, and those two my family member has). The recipe sounds simple -- oils that are bought for 100g, colored rocks, and another item (slime oil for fire, for example).

    Sounds easy enough?

    Or are these not the right items?

    Basically, I get some of these fewell beads (the correct element) and then some mats to dump in the furnace and keep feeding over and over again, trading a bead when I run out of fewell?

    And I also assume that Synergy, like Fishing, is not subject to the "40 levels over 70" rule for the other crafts?
    I didn't double check the caps on the beads. ^^;; Said that just for HQ chance since HQ'ing increases yield. Each bead gives 50 fewell iirc, and you trade it to the furnace while you have claim in order to refill.

    Correct, synergy caps at 80 and does not count towards the skill limit of synthesis crafts, just like fishing.

    Thwack actually has a pretty high skillup rate, (higher than feed at least,) but it's only possible to skillup on a successful one and that rate kinda sucks. ^^;;; If you don't mind the inventory-1's, you'd be well served by making some of the synergy cuffs. There is one for each craft correlation, and each one grants access to a specific elemental thwack that has a REALLY high success rate AND really high skillup rate. Ex: Boneworker's Cuffs unlocks "Dark Affinity" which you use during a dark overload. You will chew thru fewell a tiny bit faster, but more than double your skillup rate by using these in addition to feed spam, which more than makes up for the fewell cost. The mats for the cuffs aren't super expensive or anything, but I know that the inv-1 might be enough to make some shy away. Don't bother with the Fisherman's Cuffs, they suck in my experience. ><

    Something that might not be entirely intuitive about synergy recipes is that one player does not need to have all of the required craft skills for a recipe alone. If you want to do a recipe that requires craft skills beyond synergy skill, then you only need to form a party with others who have the necessary skills and gather around a furnace together. ^^ I skilled up my dbox main (who had 0's across the board for all craft skills) with a high-level leathercraft/smithing recipe by afk'ing my main character nearby in the same party. Whoever claims the furnace / adds mats is the one who ends up with the item, so keep that in mind when targeting r/ex items.
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    Last edited by Nyarlko; 01-29-2017 at 03:54 PM.
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