Quote Originally Posted by Diavolo View Post
This content has been tweaked and given the campaign treatment several times since I last bothered with it, but wasn't Domain Invasion tweaked sometime last spring or summer so that adds only showed up if there was more than one person in the fight and scaled upwards from there (1 add for 2 people, 2 adds for 3 people, etc)? Azi only flies if adds are around, it'll stay grounded if you kill them ASAP.
Azi flies even w/ no adds up. He's gone airborne while I was soloing it before. (Zero adds possible.)
The main issue with the flying is how it screws up positioning for trusts, which causes them to trigger flails depressingly reliably... Maybe allow flying to trigger only if the top 3 on the agro list are all real players? That would help w/ the lowman issue at least.