Results 1 to 10 of 23

Hybrid View

  1. #1
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    241
    Quote Originally Posted by detlef View Post
    If the devs are forced to work with 15-year old weapons they would be limiting themselves for no reason. I forgot that the BLM weapon was a club too, bleh. Uh I guess your theoretical axe could be useful? I have no idea.

    As for your second, preferred idea... If we're saying, oh take this old weapon from 2002 which has no sentimental value to anyone and no distinct appearance. Convert it into ammo or something so you can equip it with a real weapon. What's the point of that? Has anyone ever said, "Man I loved my Marauder's Knife, which appears to share the same model as the aptly-named 'Knife.' I wish I could bring it back."

    Again, these weapons do not have unique models so you're it's not like you're getting something distinct and cool except now your Paper Knife is an earring or something. In that case, why not save the devs the trouble and request more JSE instead of a convoluted upgrade process that has no reason to exist?
    If you think about it for a moment, the dev did pull 15-year-old armors and gave them upgrades already without limitation. So, I can't see the limitations they would face doing the same for the AF weapons. And if I recall correctly, it will take very little resources to do this. Plus, I am sure if there is enough demand for it, they will consider it.
    (2)

  2. #2
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by BurnNotice View Post
    If you think about it for a moment, the dev did pull 15-year-old armors and gave them upgrades already without limitation. So, I can't see the limitations they would face doing the same for the AF weapons. And if I recall correctly, it will take very little resources to do this. Plus, I am sure if there is enough demand for it, they will consider it.
    Artifact armor has unique models whereas AF weapons do not. To me this is the critical issue. Who cares about a throwaway item that doesn't even have a unique look? The appearance of artifact armor defines the jobs that can equip it. Artifact weapons have the same models as trash weapons that you can buy from NPCs.

    Also, while it's true that artifact armor is ~15 years old, SE had already set a precedent for upgrading the armor in Limbus. These armors have already been established by SE as something they want to preserve and continue to upgrade.

    Finally, again what part of the player base are the weapons going to be for? Are they going to fill a niche and actually be useful to people (maybe but unlikely since they will be in the weapon slot)? Will they be too weak and and not worth the trouble (likely)? Would SE completely go the other way and overpower them (unlikely)? To me, I don't think it's worth the effort.
    (0)

Tags for this Thread