Results -9 to 0 of 209

Dev. Posts

Threaded View

  1. #11
    Player Jakuk's Avatar
    Join Date
    Jul 2016
    Posts
    365
    Character
    Jakuk
    World
    Phoenix
    Main Class
    PUP Lv 99
    Quote Originally Posted by Songen View Post
    i said what i said, if people read it and understood, high likelyhood noone got it and will insist on that jobs are better nerfed rather than making others better, honestly, most of them complain that geo's too strong, however its idris geo thats strong, and why shouldn't it be strong? its geo's mythic, or relic, or empy valued weapon. if you have the gil, you can buy almost any relic/mythic/empy. it does require some effort for REM weapons, but considering geo/run doesn't get boosted beyond their max unlike other weapons, people should be happy.

    Considering geo spells cost a mil in mp to cast, can only cast 2 geo spells at a time with a third being in its lowest form because it can't be calculated with + points. one form requiring geomancer to stand in front line to take hits (If its called for) or have a pet that dies from AoE's frequently. every job has pro's and con's. what people should be doing is trying to find idea's to make other jobs that are lagging behind become more useable as a whole.
    Because GEO's Mythic makes the job 100 times better than any other jobs mythic makes them?

    How about you change BRD's, COR and RDM's Mythic to "Song Potency +100%", "Roll Potency +100%", and "Enhancing Magic +100%" and see if you wouldn't have people complaining (rightly so) that too was OP.

    Clearly enemy stats need to be dropped more, but their view was to make it so GEO was NOT mandatory for all content, and that's the way it SHOULD be.
    (0)
    Last edited by Jakuk; 02-12-2017 at 11:15 AM.