That point starts to evaporate into thin air when you make those kind of statements. BLU can stack a great deal of defense while acting as a damage dealer, but its DD numbers fall off a cliff if you're expecting it to tank something you would usually throw a PLD or RUN at.
The only think people care when it comes to geomancy is if you have 900 skill and if are you using the right bubble or not. If you have an Idris that's a bonus. Literally most people don't even seem to know how GEO actually works or what people are actually equipping.because I can promise no one will take an ilvl117 geo vs a decked out geomancer, when if the whole "OMG GEO IS OVERPOWERED" is true, it shouldn't matter if they're ilvl109, 117 or 119 fully mastered or not, no?
And I'm a career GEO so I know what I'm talking about.
BLU isn't supposed to be "the" tank above 135~
It's a DD the has "the best" survivability. Maybe "easiest" is the key word.
Last edited by Vae; 12-25-2016 at 06:09 AM.
Nope.
You're the tankiest DD in the game keeping up only cocoon/mg. You could also keep up barrier tusk which makes you even more obscenely tanky, and you don't have to give up anything to set these.
This thread is getting off track and devolving into another BLU thread i see. I just want to clarify Mighty Guard etc...
Mighty Guard - Base duration 3 Minutes (only accessible with use of a 10 Minute Job Ability), so it is down for 7 minutes before it can be used again.
Cocoon - Costs 1 point (1/60 points total and 1/20 set spells total)
Barrier Tusk - Costs 3 points (3/60 points total and 1/20 set spells total)
Blue Mage has access to about 200 spells, some are locked behind Job Ability use and do not need to be set. The vast majority are not, leaving them only to be able to set 20 of those spells or use 60 points (with Job Points), whichever comes first. Blue Mage has a lot of versatility, but it does have a trade off offense vs defense when setting spells. Whether people want to accept this or not is up to them.
I'm trying to be neutral and unbiased on this. Also, I rarely play Blue Mage, I mainly am on White Mage, Bard, Paladin or Geomancer.
Ah, thanks for correcting me. I must have got the times mixed up. Still is down time, just not as long as I thought it was.
I would really love the devs to give some insight as to why geo is allowed to break the game in half.
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