Literally, all it'd do is make Sange useable.I am not saying there are any from my POV as a player, but there may be from the dev's POV. I imagine that there would be an increase in damage output if they gave us higher damage rating shurikens after all. If they've actually run the numbers far enough to believe that it would require a nerf to the RMEA katanas themselves in order to implement shuriken on-par with the dispensed ammo from bows/guns, then try dialing back the request to something the devs might find more reasonable. Similar damage ratings to existing shuriken would be less likely to raise any red flags and they could be used to support other aspects of the job other than melee / WS spam.
If they want to lock them to the same DMG as the ones available so be it, all that's wanted is the weapons to distribute a stack of Shurikens every hour so they can actually use a JA they were given.
Last edited by Jakuk; 01-09-2017 at 02:43 AM.
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