Camate's response specifically addresses the balance issue and what their solution would be in this case.. I doubt that anyone wants RMEA weapons nerfed just to get the proposed shuriken. ^^;;
Maybe something with similar damage/delay to current topend 119 shuriken but w/ "Throwing skill +269" and high r.acc could work though? If the only damage increase was due to fewer misses, then I wouldn't think that it would be enough to require adjusting the katanas themselves maybe? Add some defensive/caster stats to each to give them a purpose (eva/meva, macc/FastCast, mdb/def, and mab/INT sound like decent pairings to me) while avoiding the issues of increasing physical damage output.


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