Quote Originally Posted by Jakuk View Post
Sigh, so many ideas get swatted down without a second thought when it could easily be used and the adjusted to their idea of "balance"
Camate's response specifically addresses the balance issue and what their solution would be in this case.. I doubt that anyone wants RMEA weapons nerfed just to get the proposed shuriken. ^^;;

Maybe something with similar damage/delay to current topend 119 shuriken but w/ "Throwing skill +269" and high r.acc could work though? If the only damage increase was due to fewer misses, then I wouldn't think that it would be enough to require adjusting the katanas themselves maybe? Add some defensive/caster stats to each to give them a purpose (eva/meva, macc/FastCast, mdb/def, and mab/INT sound like decent pairings to me) while avoiding the issues of increasing physical damage output.