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Thread: RDM in endgame

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  1. #10
    Player Jakuk's Avatar
    Join Date
    Jul 2016
    Posts
    365
    Character
    Jakuk
    World
    Phoenix
    Main Class
    PUP Lv 99
    Quote Originally Posted by Shiyo View Post
    Gain-int:
    Gives magic burst bonus III 10-25% based on enhancing magic skill.

    Gain-str:
    Gives 10-25% bonus attack based on enhancing skill.

    Gain-dex:
    Gives store TP +10-50 based on enhancing skill.

    Gain-mnd:
    Gives magical accuracy +100-200 based on enhancing skill.

    Gain-vit:
    Gives -DT II 1-10% based on enhancing skill.
    Problem with some of those is they don't fit the stat.

    Having Vit ~10% DT II and Phalanx II ~DT II would be too powerful. Just adding Defense on Gain-VIT would make more sense.

    DEX would need to be Crit. Hit Rate or Accuracy.

    Missing AGI and CHR

    ---

    Personally and possibly more realistically, I'm thinking more like, (Before gear augmenting it):

    GAIN-STR - Attack +50~150

    Gain-DEX - Crit. Hit. Rate +1~5

    Gain-INT - Magic. Attack Bonus +10~30

    Gain-VIT - Defense +50~150

    Gain-AGI - Subtle Blow +10~30 (Or unlikely Haste 1~5%)

    Gain-MND - Magic Accuracy +20~60

    Gain-CHR - Spell Effect Duration +10~30%

    Cap it at the same as the stat 500 skill, Then if you buff it you can do so via equipment on spell cast.
    (0)
    Last edited by Jakuk; 12-19-2016 at 06:18 PM.