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Thread: RDM in endgame

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  1. #9
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Dia 3 and Bio3 revamped. They now stack with eachother(unique ruleset, doesn't work with bio, bio2, dia or dia2).-25% on both(defense/attack). Default, removed from merits.

    Slow 2:
    Revamped. Now reduces the damage done by enemies TP moves by 5-25% based on mnd/enfeebling skill and merits. Stacks with slow.

    Blind 2:
    Revamped. Now reduces enemies regain by 30-100/tick(based on mnd and enfeebling skill and merits) and reduces the amount of TP the enemy gains from attacking by 5-25%(based on mnd and enfeebling skill and merits). Stacks with Blind.

    Phalanx 2:
    Revamped. Now adds 5-10% -DT II(based on merits spent). Stacks with phalanx.

    Paralyze 2:
    Revamped. Any magic spell paralyzed by this ability causes the target to gain amnesia.

    Composure:
    When this buff is active, your own enhancing spells cannot be dispelled by any means. Increases the duration of enhancing magic cast on you by 300%.

    Enspell II's:
    Now give magical accuracy to their element based on enhancing skill.

    Gain-int:
    Gives magic burst bonus III 10-25% based on enhancing magic skill.

    Gain-str:
    Gives 10-25% bonus attack based on enhancing skill.

    Gain-dex:
    Gives store TP +10-50 based on enhancing skill.

    Gain-mnd:
    Gives magical accuracy +100-200 based on enhancing skill.

    Gain-vit:
    Gives -DT II 1-10% based on enhancing skill.

    Fix accession:
    Works on refresh2/3 haste2.

    Stymie:
    The next 6 enfeebling magic spells you cast cannot be resisted and have infinite duration. This buff lasts for 45 seconds after activating.

    Maybe RDM can be good at being a master enhancer/enfeebler with these changes and replace the 2nd geo.
    (0)
    Last edited by Shiyo; 12-19-2016 at 05:43 PM.