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  1. #1
    Player
    Join Date
    Aug 2011
    Posts
    198
    Announcing the Next Version Update (11/28/2016)

    The next version update is scheduled for mid-December.

    December brings along with it all-new battle content known as Omen, with rewards including materials used for further reforging artifact equipment. You can also expect the usual monthly changes to Ambuscade, making December the perfect month to try your hand in combat!
    Welp, there we go, new grind inc.
    (0)

  2. #2
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    They decided to keep ilevels at 119 once they brought in trusts...
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  3. #3
    Player Mithlas's Avatar
    Join Date
    Oct 2015
    Posts
    154
    Character
    Gakaijin
    World
    Quetzalcoatl
    Main Class
    BLU Lv 99
    Item levels are an evil system when combined with the encumbrance effect. It actively delevels our characters and makes us prone to insta-death. :<
    (1)

  4. #4
    Player Urmom's Avatar
    Join Date
    May 2016
    Posts
    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Quote Originally Posted by Mithlas View Post
    They're telling me from JP forums and dev posts. But I don't read Japanese sooooo... @_@
    I could be a big fat wrong liar.
    Google translate is your friend. Anyways just recently (as in it wasn't there yesterday evening when I checked so before these rumors flew) there is a dev post that seems to answer the jps more or less asking for it to be raised. Google translate is meh but looks like a thread where they are talking about wishes/concerns about the af and someone asked about ilvl and storage slips which looks like the devs say still 119 and storable. Sounds more like these rumors were self generated
    (1)

  5. #5
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    With the announcement of further artifact reforging that is on the way with Omen in the December version update, it's natural to be curious whether or not the item level will be increased.
    As mentioned during the Reddit AMA, the development team is not planning to increase the item level cap past 119. They feel that even at item level 119, the equipment currently available, as well as equipment coming in the future, has a wide variety of options and power, which can be used as stepping stones for increasingly difficult content levels.
    (6)
    Devin "Camate" Casadey - Community Team

  6. #6
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by Camate View Post
    With the announcement of further artifact reforging that is on the way with Omen in the December version update, it's natural to be curious whether or not the item level will be increased.
    As mentioned during the Reddit AMA, the development team is not planning to increase the item level cap past 119. They feel that even at item level 119, the equipment currently available, as well as equipment coming in the future, has a wide variety of options and power, which can be used as stepping stones for increasingly difficult content levels.
    Good news, thank you for the response.
    I enjoy no ilvl increase, I am glad the devs decided against using ilvl since it's a bad system.
    (0)

  7. #7
    Player Vae's Avatar
    Join Date
    Jan 2016
    Posts
    244
    Character
    Vaelira
    World
    Asura
    Main Class
    THF Lv 99
    So basically, there's a 100% chance that we'll see ilvl 120+ cause nothing square has you say is ever correct.

    Just maybe not "this" set.
    (0)

  8. #8
    Player Vae's Avatar
    Join Date
    Jan 2016
    Posts
    244
    Character
    Vaelira
    World
    Asura
    Main Class
    THF Lv 99
    It's interesting because even at ilvl 200 trust DD would/will still be garbage. They'd be durable enough to tank more than a wet paper-bag though.

    This thread really isn't about trusts though. but since it's going that way. Yeah, some BASIC AI improvements are REALLY warranted. The gambits from 12 would make trusts significantly more usable. The ability to turn off spells, would be absolutely phenomenal. And stacking up for breaths is ridiculous. Trusts need simple basic AI to simply move the hell away from the mages/tank.

    It's the lack of gear haste that make all dd trust completely unusable though. Yeah, people use them, and it's their sub money. But the reality is they're crap. Even the supports have unforgivable quirks. It's highly irritating to get ballads basically ANY time, being one of many examples.
    (1)

  9. #9
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Ayame is an awesome trust. She'll make the best skillchain she can with you. The idea is great.

    It's not great damage but it can be used with a player-mage or shantotto to MB with consistency.

    Zeid will ground strike after you ws. He can be as good as Ayame.

    The problem is that she whiffs a lot. I think a big improvement to all melee trusts is that they inherit the player's gear-accuracy + food. Not player-buffs, but of course buffs that affect the trust (IE, they wouldn't be affected by my Enlight, but they would be affected by Madrigal from a bard).

    As long as they don't inherit attack power, their ws's will still be mediocre, but they'll serve a good purpose.

    Pass these stats onto tanks as well. If Amchu WS's, I don't want him to miss.

    Finally, add TP display for trusts.

    - - -

    I'm not so much bothered by ballads but paeon irritates me. I definitely think some of the songs should be removed from Ulmia and Joachim. Paeon never saves anyone. (Paeon, Operettas, Pastorals, Etudes because they're not as good).

    Oh, and give both bards the trait of casting Mazurka after the player disengages. Could even make this occupy the third song spot.

    But yeah, if I use a trust buffer, I use Qultada.
    (0)

  10. #10
    Player Vae's Avatar
    Join Date
    Jan 2016
    Posts
    244
    Character
    Vaelira
    World
    Asura
    Main Class
    THF Lv 99
    The problem, with skillchain trusts, is they're ungodly slow because ZERO gear haste.

    It takes Ayame like a full minute to get tp. In that time I've already ws'd 4 times waiting for her to get tp. The sam trusts should be great, but even with hasso they're straight up garbage.

    And that reason is because they lack again, gear. No stp-gear = NEVER use a samurai.
    (0)

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