Thanks for that info. I was testing Volt Strike, Flaming Crush, and Predator Claw. The original targets were the Mandies outside of Adoulin. But I realized that they didn't have the HP, So I moved to the Deathmaws. For the most part I was still still seeing 12k-14k, with a few 18k-25k. Tested out on the Unagnites and could only randomly get 30k (With them out of the shell) with Flaming Crush. It wasn't until I got the Apogee Crown/Slacks and the Elan Strap that I got much higher numbers. I managed to get 51,117 dmg on an Unagnite. All in all, the update is somewhat helpful, but things do indeed suffer slightly. I tried to do Salvage as a SMN and while I did complete it. I definitely struggled some without the equipment to help me. Mind you, that's to be expected, but it makes me feel that it slightly punishes those SMN that aren't Very well geared even more than before. Not to mention, TP plays a huge role now, and JA like Apogee might suffer slightly. I don't want to be a downer, because I love SMN. But maybe a few other adjustments might help. Like the Mana Cede ability could have its timer adjusted, and Apogee lose the MP hike for using it. But then that leads into another area because of the higher MP cost of constantly using Mana Cede, Because we don't have the same MP recover like BLM/SCH do with Occult Acumen + Mkryr, so maybe shorten Elemental Syphon as well some? I might just be overthinking things though.


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