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  1. #1
    Player Fae's Avatar
    Join Date
    Mar 2015
    Posts
    76
    Character
    Flupplewolfe
    World
    Bahamut
    Main Class
    SCH Lv 99
    Whispering Wind and Spring Water do not scale potency with TP they scale range. If you don't believe me look at the wiki, or test it yourself. Carbuncle's healing wards are the only one that scale potency for TP. If you want stronger healing wards you need to up your avatar's max hp when the pact goes off, so apogee gear is great for that but then lower's your own max hp to accomplish it.
    (0)

  2. #2
    Player Mithlas's Avatar
    Join Date
    Oct 2015
    Posts
    154
    Character
    Gakaijin
    World
    Quetzalcoatl
    Main Class
    BLU Lv 99
    Thanks for that!
    I didn't know. I had wrongfully assumed all healing pacts scaled with TP after that patch. :]

    *insert the more you know rainbow star here*
    (0)

  3. #3
    Player Fae's Avatar
    Join Date
    Mar 2015
    Posts
    76
    Character
    Flupplewolfe
    World
    Bahamut
    Main Class
    SCH Lv 99
    Well to be fair, I do believe whispering wind scaled potency with tp before the patch that changed healing pacts (boosted their bases all significantly), and you're welcome
    (1)

  4. #4
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,269
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I'm far from high end lol but all the core BPs for me are holding around the same to increasing modestly- though there seems to be a lot more variation in the physical pacts than before.
    (0)

  5. #5
    Player Frodnon's Avatar
    Join Date
    Mar 2011
    Posts
    92
    Character
    Frod
    World
    Asura
    Main Class
    SMN Lv 99
    Flaming crush wasnt changed much, if at all. I have not tested it as thoroughly, but a quick yorcia lowman should show any shenanigans. The pacts that have clearly won out damage wise, largely due to da/ta/aftermath proc are pred claws, volt strike and rush.
    (0)

  6. #6
    Player Urmom's Avatar
    Join Date
    May 2016
    Posts
    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Quote Originally Posted by Frodnon View Post
    Flaming crush wasnt changed much, if at all. I have not tested it as thoroughly, but a quick yorcia lowman should show any shenanigans. The pacts that have clearly won out damage wise, largely due to da/ta/aftermath proc are pred claws, volt strike and rush.
    Should check the update notes they give a vague idea of what they did. FC only gained "Accuracy varies with TP" so maybe cool on super evasive stuff? Should also add Eclipse Bite, Double Punch, and Chaotic Strike also gained in the same way with replicating ftps.

    Think testing is still being done (and people not really bothering with lower lvl ones) but a lot of the dmg varies with tp ones gained a bit too at higher tps ie Double Punch, Rock Buster, Mountain Buster, Tail Whip, Axe Kick, Blindside, Crescent Fang, and Eclipse Bite.

    The various crit hit rate ones also gained a lot when not capping pdif but otherwise meh... but most those were multihit ones that gained replicating ftp anyways so s'okay
    (0)

  7. #7
    Player Frodnon's Avatar
    Join Date
    Mar 2011
    Posts
    92
    Character
    Frod
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Urmom View Post
    Should check the update notes they give a vague idea of what they did. FC only gained "Accuracy varies with TP" so maybe cool on super evasive stuff? Should also add Eclipse Bite, Double Punch, and Chaotic Strike also gained in the same way with replicating ftps.

    Think testing is still being done (and people not really bothering with lower lvl ones) but a lot of the dmg varies with tp ones gained a bit too at higher tps ie Double Punch, Rock Buster, Mountain Buster, Tail Whip, Axe Kick, Blindside, Crescent Fang, and Eclipse Bite.

    The various crit hit rate ones also gained a lot when not capping pdif but otherwise meh... but most those were multihit ones that gained replicating ftp anyways so s'okay
    SE said during the digest that the only change to FC was the accuracy increase due to TP. So largely it's unchanged unless you're in an acc starved situation.
    (0)

  8. #8
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,269
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Frodnon View Post
    SE said during the digest that the only change to FC was the accuracy increase due to TP. So largely it's unchanged unless you're in an acc starved situation.
    All multi-hit BP gained an adjustment that should increase overall damage output.
    (0)
    Last edited by Alhanelem; 11-20-2016 at 02:06 PM.

  9. #9
    Player Frodnon's Avatar
    Join Date
    Mar 2011
    Posts
    92
    Character
    Frod
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    All multi-hit BP gained an adjustment that should increase overall damage output.
    as posted on the JP side of this forum and translated by BG.

    I’ve been testing Flaming Crush since the patch and I feel like it’s actually weaker than before. What’s up?
    Flaming Crush’s only adjustment has been to TP’s influence on accuracy. It should be noted that Flaming Crush has a unique method behind its damage calculation. After the physical damage has been calculated, it goes through a fire-elemental adjustment. This adjustment may be resisted, so that may lead to variable damage.


    How does this adjustment affect the damage in comparison to how it was before?
    At 0 TP, they will have the same performance as they did before the patch. The TP adjustments are pure bonuses.

    Players can only crit with critical Weapon Skills, but how do Avatar skills work?
    Before this patch, they would occur.
    Criticals occur on attacking Blood Pacts regardless of the type of TP correction.
    (0)

  10. #10
    Player Urmom's Avatar
    Join Date
    May 2016
    Posts
    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Quote Originally Posted by Alhanelem View Post
    All multi-hit BP gained an adjustment that should increase overall damage output.
    Sort of... but some of those were just acc or critical hit rate. If you already capping hit rate the extra wont do much and if you were already capping pdif crit hit rates wont do much either
    (0)

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