To be honest, my LS still isn't bringing melee to WoC/Kirin/Reisen HELM. I'm on a tank (which I prefer to be) so I'm not sure where my BLU would rank up there (I don't yet have an RMEA for BLU, finished Tiz 75 yesterday). SE has made efforts to make standing near the boss and hitting the boss feasible for appropriately geared melee (which is great), but mages are still preferable.
I've seen enough videos and trusted testimonials of melee clears to know that some LS's do, but it's largely because all there members have best-in-slot gear. People are their 5th Aeonic can do that, most ls's can't.
If anyone is curious, all that and Erratic Flutter (Haste II) costs 76 points. It means you get 1-2 utility spells. Options are say Occultation/Wild Carrot, Magic Fruit/Cocoon, Barrier Tusk/Cocoon (but then, no cures), Barrier Tusk/Wild Carrot or a short list of others that include things like Saline Coat (which should be frequently recast for good effectieness), and Diamondhide (which really isn't that hot of a spell anymore). If you take Erratic Flutter from the base list and depend on Koru-Moru, you have 6 more points. In that scenario I'd probably Magic Fruit / Occultation / (Saline Coat or Barrier Tusk) .
I know a lot of people look at that and think "Boy if only my warrior had all that", but for this fluidity, BLU gets no any offensive ability besides CA/BA and Efflux. Tenebral Crush is nice when you can stick it, but my top-notch m.acc set on BLU has enough problems landing it on a lot of high end content, unlike Dia II and Frailty.
If it's a situation like gnole last month, or another NM that absolutely is not a threat to anyone but the tanks, and the DD can go all out, equivalently geared DD are going to outperform me, as they probably will in most content.
I think the only trait that was unfair was Acc Bonus, and that's been largely corrected thanks to the AGI nerfs.


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