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Thread: BLU Balance

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  1. #11
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Immortta View Post
    No it really isn't that much work. WS adjustment for 2h/h2h jobs, boosts to certain buffs to 2h/h2h jobs among many other things. 1H jobs didn't start to become really powerful until the WS overhaul primarily.

    The game isn't going to be that easy if other jobs are up to par for DD. Look at BLM and the magic burst strat, it can't get much easier than that. SE plans to also add new content as well. You still can't steamroll the master trials (which are being done primarily with ranged strats FYI.)

    This shows that you don't play BLU. BLU has a very very low success rate on landing these on anything that matters. You aren't going to fight T3+ in Reisenjima and be able to reliably stun them or land DEF down, and continual casts will lower DPS vs other DD and in most cases the benefit is moot considering you have other jobs capable of the same features that don't require a chance to land.
    Anyways, this entire post pretty much just shows how anti BLU nerf people will basically do everything to win argument when it comes to job balance discussion just to prevent a nerf. I'm just going to lay it out now.

    Right now the issue isn't BLU winning every T3+ content by spamming sudden lunge, outparse every DPS job in game while keeping up defense spells full time and takes half of dmg of every other jobs, and makes the game laughable easy.

    Right now the issue is MG mechanics encourages people to make melee DD pt with 2 BLUs to keep haste full time, while getting all the defensive bonus from MG. So you get massive amount of people shout for BLU and only invite BLU, causing other DD not getting invite. And none of the anti BLU people ever address this core issue, instead they always_argue_about_something else.

    So there's the sum up of eternal debate:

    -Pro Nerf people: BLU is currently having access to too much utility for the amount of dps that it can deal. MG is using 1 precious GEO buff slots. Either nerf MG haste, defense stacking, or BLU DPS.

    -Anti nerf people: Nooooooo! Other DPS, such as WAR DRK SAM are stronger than BLU, if you can't outparse BLU your WAR DRK SAM suck.

    The fact with spreadsheet is that BLU isn't behind WAR in terms of DPS at all.

    -Pro Nerf people: BLU is currently having access to too much utility for the amount of dps that it can deal. MG is using 1 precious GEO buff slots. Either nerf MG haste, defense stacking, or BLU DPS.

    -Anti nerf people: Just use entrust haste.

    Well, so anti nerf people are basically saying the best way to deal with losing 1 GEO bubble is to......waste 1 geo bubble on haste?

    -Pro Nerf people: BLU is currently having access to too much utility for the amount of dps that it can deal. MG is using 1 precious GEO buff slots. Either nerf MG haste, defense stacking, or BLU DPS.

    -Anti nerf people: Just buff 2h DPS

    The fact is that buffing 2h DPS is the same thing as nerfing BLU DPS, people are okay with buffing 2h DPS and shorten content lifespan, but not ok with nerfing BLU DPS? I just don't get it.

    -Pro Nerf people: BLU is currently having access to too much utility for the amount of dps that it can deal. MG is using 1 precious GEO buff slots. Either nerf MG haste, defense stacking, or BLU DPS.

    -Anti nerf people: You must play with PUG right? PUG suck!! You can clear the content with WAR DRK SAM just fine, you don't NEED BLU to win if you play with better people.

    Fact: I can clear the content with MNK too, does that mean MNK don't need adjustment? Job adjustment doesn't base on whether X job can clear the content or not. Also regardless of the skill/gear level you're still getting the bonus of what BLU brings to the table

    -Pro Nerf people: BLU is currently having access to too much utility for the amount of dps that it can deal. MG is using 1 precious GEO buff slots. Either nerf MG haste, defense stacking, or BLU DPS.

    -Anti Nerf people: GEO is OP, BST is OP, BLM is OP, COR is OP, SMN is OP....WHY DON'T YOU NERF THESE JOBS TOO.

    Because as it stands now this thread and discussion is entirely about the issue of people shout for BLU only. If you want to discuss GEO, BST, BLM, COR, SMN job balance issue open another thread please. I don't understand the reason to talk about other jobs when the topic is about BLU

    -Pro Nerf people: BLU is currently having access to too much utility for the amount of dps that it can deal. MG is using 1 precious GEO buff slots. Either nerf MG haste, defense stacking, or BLU DPS.

    -Anti Nerf people: YOU JUST DON'T PLAY BLU RIGHT?

    Well, some people that supports BLU nerf in every discussion definitely does

    -Anti Nerf people: No you don't, you just don't play blu because I said so.

    Ok, so we don't play BLU, only anti nerf people plays BLU. It doesn't change the fact that there's design balance issue though.

    -Anti Nerf people: Just play other DD jobs, other job can do def down and stuns, SO AWESOME! Oh wait, you just said BLU can stun/def down too? I CAUGHT YOU DON'T PLAY BLU BECAUSE THOSE DOESN'T LAND ON HIGH END CONTENT.

    Fun facts: Back then when delve1 was just out, some career BLU* pop on the forum and promoted BLU terror/req in ceizak. Back then when people were asking for dawn II advice, some career BLU* pop on the forum and promoted BLU sudden lunge in this BC. Those people loved BLU so much that in pre-BLU bandwagon era they do everything they could to promote the power and utility of their favorite job.

    Now that people have noticed this job is getting a little bit unbalanced and there are voices to call for nerf, then same group of people are trying everything they could to downplay BLU's advantage just to support their anti nerf pov. They drastically over-exaggerate the DPS gap between WAR, SAM and DRk v.s BLU. Tried to come up with subpar solutions to haste issues, played the "your group suck" card against anyone prefer to bring BLU over WAR, SAM and DRK for safety reasons, then proceed to claim anyone supports MG adjustment doesn't play BLU. Then hand picked one very specific situation that majority don't do(T3+ with melee setup), and use it as an example to support their "BLU suck because additional effect doesn't land on these" opinion.


    If people just keep hand picking niche situations that's harder to can't utilize BLU's strength, then proceed claim BLU isn't so great because of that, then it's not objective opinions. And that's pretty much every anti-nerf people's been doing, especially considering that not too long ago those same group of career BLUs promote BLU on the forum 24/7 before bandwagoning happened. Now that they suddenly completely forget everything great about BLU and just do all they can do to paint BLU as if it's a terrible job.

    I feel like a broken record by just repeating my points over and over, only to see anti nerf BLU people replied with something not addressing my points....at all.
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    Last edited by Afania; 10-24-2016 at 03:32 PM.