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Thread: BLU Balance

  1. #131
    Player Jakuk's Avatar
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    Jul 2016
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    Character
    Jakuk
    World
    Phoenix
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    PUP Lv 99
    Quote Originally Posted by OmnysValefor View Post
    Hey, I'm not complaining about having to recast spells. It's a downside to the job (in a small but not negligible fraction of fights), I'm just saying that full dispel/buff steal/dispel spam are a weakness to BLU.

    Recasting takes swing timers, no matter how fast you cast the spell. And no, that's not a defense against why blu doesn't need nerfed.

    IMO, blu doesn't need nerfed because it allows me to help people. Right now I'm alt tabbing from a Gormberry farm where I'm in -dt gear(!), aoe spellset, and doing avg 7-10k CDC (spell swords) which I'm coordinating with the cor for Darkness. I don't feel OP, I feel capable. It's the same reason I play PLD and GEO (as much as I dislike GEO).

    There are literally like two people in this thread saying blu needs nerfed that actually seem to understand the job.

    Edit: To be able to do what I'm doing in this group, I gave up every melee dps trait, except for tier 1 of dual wield. for MAB, M.Acc, Fast Cast, and strong aoe spells, using acc food. Speaking from a melee perspective, my blu/rdm is a well geared blank slate.

    I don't ask for nerfs to jobs I don't understand. I'm hesitant to even ask for buffs to those jobs because I don't understand them very well. Examples:
    1.) I kinda think SE needs to replace Overwhelm with something so Samurais can do their best DPS without having to be in front of the boss. That's really dangerous in a lot of fights and can make meter-obsessed SAMs a burden.
    2.) I think one way to increase monk's value is to let them shut off the skillchain properties of their weaponskills so that they can freely ws without interrupt skillchains. This would not fix monk, but would give an interesting dynamic in a game where people build TP so ridiculously fast. A general buff for monk is overdue.
    3.) Honor March bards may be great and good, but most are not, and GEO are still frequently better (especially in a low man setting). Fix Bard.

    Edit again: I don't play jobs like MNK and WAR and even DRK because I like having the versatility to meet group demands. I don't care if someone is stomping me on meters, which DPS equally geared to me will do.

    Sadly the issue will forever be SE are not going to fix all the others jobs to be on par with the currently powerful one, the only thing they have a history of is if a job becomes too powerful, IE: it's literally that job or get out, (EG: BST, THF and so on) they nerfed them, even earlier in the game this was the attitude (Think RDM at 75) right now, right or wrong that is the position BLU is in. I would love this not to be the case and instead of a nerf other jobs that needed it got a buff but I think it's immensely unlikely we wil see that in FFXI.

    While it's true there are several jobs that can perform as well as BLU or even out-perform them, the reality is most groups would rather take two BLU's instead of one DD and another Enhancer as they can do, in most cases, better than the one DD and enhancer as it requires far superior gear and skill to achieve.

    It's also true in a lot of cases the playerbase themselves are one of the major hinderances of other DD jobs getting a chance but it has been this way from the beginning, they will always chose the bandwagon job over every other, and right now that is BLU.

    --

    I do entirely agree on BRD, poor job was really crippled by the addition of GEO.
    (0)

  2. #132
    Player Afania's Avatar
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    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Stamos View Post
    I said natural DW. Cor is not one of those jobs with natural DW. You have to sub NIN. Everyone knows you group DW into how much haste you have. Most people are arguing about entrust. It is a weaker bubble(obviously). Because, you keep repeating this sacrifice, but you are going to be attack capped on most content with frailty and dia II. Leaving you to do whatever you want. Accuracy on most content until you get to about 135 is irrelevant if you are semi-geared. All this content can be cleared without BLU x2, Geo, blu, insert DD will kill the same mob in the about the same time. So, what you're arguing over is basically a couple second. Joy

    As for mentioning crusade, you have posted on now multiple forums the same thing. Would surmise that you have the most posts on this topic.
    I post on multiple forums because there's massive wave of anti nerf people that's basically saying the same thing, while ignoring my point.

    FYI, this is my point:
    Quote Originally Posted by Afania View Post
    I look at this design issue from a bigger picture, instead of picking niche situations when evaluating design issues. I'm not here to scream BLU needs a nerf because I have bandwagon mindset, I do so because I noticed design flaw when SE implemented MG, on a already very versatile and strong DPS job.

    SE can buff other jobs massively, but unless other jobs are buffed to the point that they massively out DPS BLU, or unless SE completely redesign haste buffs layout, I see BLU x2 setup still gains 1 free entrusted GEO bubble full time, or 1 indi bubble when you can't reset JAs compare with other DD job candidates.

    If SE leave this issue unaddressed, how are they going to move forward with future content if they ever have plans to?
    Yes, because 1 GEO bubble(from the most powerful buffer in game) and massive defensive bonus from MG doesn't make a difference in game, ok.

    Just because you feel like you don't "need" those bonus now, for whatever reasons, doesn't mean in the future when SE release harder content you won't going to get the benefit from them.

    You're basically basing your anti-nerf argument from your personal perspective, using current content, and your own gear lv as the standard, not from designer's perspective.
    (1)

  3. #133
    Player Afania's Avatar
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    Afania
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    Bahamut
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    BRD Lv 1
    Quote Originally Posted by Stamos View Post
    I said natural DW. Cor is not one of those jobs with natural DW. You have to sub NIN.
    Also if I remember correctly THF only has DW3 as well, it's still the same deal unless I'm missing something.
    (0)

  4. #134
    Player Stamos's Avatar
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    Jun 2015
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    Character
    Stamos
    World
    Leviathan
    Main Class
    BLU Lv 99
    You're missing the gift from THF JPs.

    I meant from an attack perspective, not a defensive perspective. Anything harder you are bringing a tank(run or pld). You missed my point earlier, when I said if they are going to nerf something make it CDC to reduce BLUs dmg, or remove the defensive abilities of MG.
    (0)

  5. #135
    Player Afania's Avatar
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    Afania
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    Bahamut
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    BRD Lv 1
    Quote Originally Posted by Stamos View Post
    I meant from an attack perspective, not a defensive perspective. Anything harder you are bringing a tank(run or pld). You missed my point earlier, when I said if they are going to nerf something make it CDC to reduce BLUs dmg, or remove the defensive abilities of MG.
    The extra GEO bubble that you gain can be used to enhance the attack and defensive aspect of the pt. If you can maintain the bonus of MG with just 1 BLU I probably won't say a thing, but no you need 2 to take advantage of it. Which DD benefits punishes people for not inviting 2 of the same job?

    Tank isn't always ideal in a double melee setup. It's not used in UNM 135 fights, and it's not used in GS master trial.
    (0)
    Last edited by Afania; 10-27-2016 at 04:10 PM.

  6. #136
    Player OmnysValefor's Avatar
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    To be honest, my LS still isn't bringing melee to WoC/Kirin/Reisen HELM. I'm on a tank (which I prefer to be) so I'm not sure where my BLU would rank up there (I don't yet have an RMEA for BLU, finished Tiz 75 yesterday). SE has made efforts to make standing near the boss and hitting the boss feasible for appropriately geared melee (which is great), but mages are still preferable.

    I've seen enough videos and trusted testimonials of melee clears to know that some LS's do, but it's largely because all there members have best-in-slot gear. People are their 5th Aeonic can do that, most ls's can't.

    Quote Originally Posted by Jakuk View Post
    Point being as you stated, they lack, hence are hindered, also they are SEVERELY hindered by anything with Full Dispel (Which is most everything), whereas BLU is not hindered by anything.

    Store TP V, Triple Attack, Acc Bonus IV, DW III, Skillchain Bonus III, Critical Attack Bonus III, Natures Meditation (for crazy attack), Tenebral Crush (for defense down),
    If anyone is curious, all that and Erratic Flutter (Haste II) costs 76 points. It means you get 1-2 utility spells. Options are say Occultation/Wild Carrot, Magic Fruit/Cocoon, Barrier Tusk/Cocoon (but then, no cures), Barrier Tusk/Wild Carrot or a short list of others that include things like Saline Coat (which should be frequently recast for good effectieness), and Diamondhide (which really isn't that hot of a spell anymore). If you take Erratic Flutter from the base list and depend on Koru-Moru, you have 6 more points. In that scenario I'd probably Magic Fruit / Occultation / (Saline Coat or Barrier Tusk) .

    I know a lot of people look at that and think "Boy if only my warrior had all that", but for this fluidity, BLU gets no any offensive ability besides CA/BA and Efflux. Tenebral Crush is nice when you can stick it, but my top-notch m.acc set on BLU has enough problems landing it on a lot of high end content, unlike Dia II and Frailty.

    If it's a situation like gnole last month, or another NM that absolutely is not a threat to anyone but the tanks, and the DD can go all out, equivalently geared DD are going to outperform me, as they probably will in most content.

    I think the only trait that was unfair was Acc Bonus, and that's been largely corrected thanks to the AGI nerfs.
    (0)
    Last edited by OmnysValefor; 10-28-2016 at 12:45 AM.

  7. #137
    Player Afania's Avatar
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    Afania
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    Bahamut
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    BRD Lv 1
    Quote Originally Posted by OmnysValefor View Post
    To be honest, my LS still isn't bringing melee to WoC/Kirin/Reisen HELM. I'm on a tank (which I prefer to be) so I'm not sure where my BLU would rank up there (I don't yet have an RMEA for BLU, finished Tiz 75 yesterday).
    I personally prefer WAR for WoC a bit more, and THF for teles. Would say both NM doesn't favor BLU due to their mechanics. Idk about other NMs though.

    I'd recommend aeonic BRD access for meleeing those content, it's pretty tough to have good enough acc with a decent TP/WS set without honor march if you're playing some of the lower acc jobs(aka notBLU DNC DRG RNG). I didn't start making melee pts until some of my close friend got aeonic on BRD.
    (0)

  8. #138
    Player Shiyo's Avatar
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    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Bottom line:
    A job shouldn't be a tank that can buff itself more than a single buffer can while doing the highest damage and having aoe erase + aoe cures.

    That's called god mode game shark cheat.
    (0)

  9. #139
    Player OmnysValefor's Avatar
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    It can't.

    Holy wow. A BLU will not be tanking and simultaneously the highest DPS in anything relevant. BLU's also probably won't be tanking serious stuff. I know I'd never try to tank Koryu on BLU.

    This is called uninformed people mishmashing everything they've seen BLUs do in a variety of content. If a BLU is tanking and beating everyone else on DPS, everyone else really really really needs to work on their gear.
    (3)

  10. #140
    Player Shiyo's Avatar
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    Kitori
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    Bahamut
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    NIN Lv 99
    You misunderstood what I'm saying just so you could throw out baseless insults.
    A full DD blu has barrier tusk/cocoon/mg up, that makes them tankier than any DD in the game.
    They're insanely tanky DD's which is a huge problem since they also DO THE HIGHEST DPS.
    (1)
    Last edited by Shiyo; 10-28-2016 at 10:03 AM.

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